; qianming

; Constants -------------------------


; Overrides -------------------------

[TextureOverrideqianminghairBlend]
hash = 3060206a
handling = skip
vb2 = ResourceqianminghairBlend
if DRAW_TYPE == 1
	vb0 = ResourceqianminghairPosition
	draw = 11260, 0
endif

[TextureOverrideqianminghairTexcoord]
hash = 2ff0ce5d
vb1 = ResourceqianminghairTexcoord

[TextureOverrideqianminghairVertexLimitRaise]
hash = 964f2afe
override_vertex_count = 11260
override_byte_stride = 40

[TextureOverrideqianmingbodyBlend]
hash = a08b2a67
handling = skip
vb2 = ResourceqianmingbodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceqianmingbodyPosition
	draw = 18413, 0
endif

[TextureOverrideqianmingbodyTexcoord]
hash = 7bdc71a8
vb1 = ResourceqianmingbodyTexcoord

[TextureOverrideqianmingbodyVertexLimitRaise]
hash = 72cea90b
override_vertex_count = 18413
override_byte_stride = 40

[TextureOverrideqianminghairIB]
hash = e6ff7471
handling = skip

[TextureOverrideqianminghairA]
hash = e6ff7471
match_first_index = 0
ib = ResourceqianminghairAIB
Resource\ZZMI\Diffuse = ref ResourceqianminghairADiffuse
Resource\ZZMI\NormalMap = ref ResourceqianminghairANormalMap
Resource\ZZMI\LightMap = ref ResourceqianminghairALightMap
Resource\ZZMI\MaterialMap = ref ResourceqianminghairAMaterialMap
run = CommandList\ZZMI\SetTextures
; qianminghairA-vb0=bd9b3d7d.txt.005 (11260)
drawindexed = 52950, 0, 0

[TextureOverrideqianmingbodyIB]
hash = 8c5b553a
handling = skip

[TextureOverrideqianmingbodyA]
hash = 8c5b553a
match_first_index = 0
ib = ResourceqianmingbodyAIB
Resource\ZZMI\Diffuse = ref ResourceqianmingbodyADiffuse
Resource\ZZMI\NormalMap = ref ResourceqianmingbodyANormalMap
Resource\ZZMI\LightMap = ref ResourceqianmingbodyALightMap
Resource\ZZMI\MaterialMap = ref ResourceqianmingbodyAMaterialMap
run = CommandList\ZZMI\SetTextures
; qianmingbodyA-vb0=be8eacb4.txt.004 (18410)
drawindexed = 96840, 0, 0

[TextureOverrideqianmingbodyB]
hash = 8c5b553a
match_first_index = 44208
ib = ResourceqianmingbodyBIB
Resource\ZZMI\Diffuse = ref ResourceqianmingbodyBDiffuse
Resource\ZZMI\NormalMap = ref ResourceqianmingbodyBNormalMap
Resource\ZZMI\LightMap = ref ResourceqianmingbodyBLightMap
Resource\ZZMI\MaterialMap = ref ResourceqianmingbodyBMaterialMap
run = CommandList\ZZMI\SetTextures
; qianmingbodyB-vb0=be8eacb4.txt.001 (3)
drawindexed = 3, 0, 0


; CommandList -----------------------


; Resources -------------------------

[ResourceqianminghairPosition]
type = Buffer
stride = 40
filename = qianminghairPosition.buf

[ResourceqianminghairBlend]
type = Buffer
stride = 32
filename = qianminghairBlend.buf

[ResourceqianminghairTexcoord]
type = Buffer
stride = 20
filename = qianminghairTexcoord.buf

[ResourceqianminghairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = qianminghairA.ib

[ResourceqianmingbodyPosition]
type = Buffer
stride = 40
filename = qianmingbodyPosition.buf

[ResourceqianmingbodyBlend]
type = Buffer
stride = 32
filename = qianmingbodyBlend.buf

[ResourceqianmingbodyTexcoord]
type = Buffer
stride = 20
filename = qianmingbodyTexcoord.buf

[ResourceqianmingbodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = qianmingbodyA.ib

[ResourceqianmingbodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = qianmingbodyB.ib

[ResourceqianminghairADiffuse]
filename = qianminghairADiffuse.dds

[ResourceqianminghairANormalMap]
filename = qianminghairANormalMap.dds

[ResourceqianminghairALightMap]
filename = qianminghairALightMap.dds

[ResourceqianminghairAMaterialMap]
filename = qianminghairAMaterialMap.dds

[ResourceqianmingbodyADiffuse]
filename = qianmingbodyADiffuse.dds

[ResourceqianmingbodyANormalMap]
filename = qianmingbodyANormalMap.dds

[ResourceqianmingbodyALightMap]
filename = qianmingbodyALightMap.dds

[ResourceqianmingbodyAMaterialMap]
filename = qianmingbodyAMaterialMap.dds

[ResourceqianmingbodyBDiffuse]
filename = qianmingbodyBDiffuse.dds

[ResourceqianmingbodyBNormalMap]
filename = qianmingbodyBNormalMap.dds

[ResourceqianmingbodyBLightMap]
filename = qianmingbodyBLightMap.dds

[ResourceqianmingbodyBMaterialMap]
filename = qianmingbodyBMaterialMap.dds


; .ini generated by XXMI (XX-Model-Importer) v1.6.7
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues
