
Detroit: Become Human - screenreel Reshade Presets

Non-RT (Without SSRTGI/RT shaders) Preset Pack v1.0: "Overhaul" . "Humanoid" . "Filmic"

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IMPORTANT:
The game has bad Depth of Filed (DoF) effect. It's good for cutscenes, but horrible in actual gameplay.
To disable game's DoF, open the file - [ Readme DoF Reamoval ] and follow the instructions.
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IMPORTANT:
These presets contain balanced Depth of Field (DoF) effects/shaders and these shaders won't work unless Depth Buffer is configured properly.
If you need help on how to configure Depth Buffer check this tutorial:
https://www.youtube.com/watch?v=BTTuW2_qsqQ&t=137s
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Presets were created using Reshade 5.9.2
If you're using earlier or newer Reshade version and presets aren't working as expected, try to install Reshade 5.9.2 

If you need guidance on how to install Reshade and load presets, Also how to avoid non working or partially working shaders check this tutorial: 
https://youtu.be/HWjIAXn_MtA
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Put [.ini] files and the [reshade-shaders] folder into the game folder where the .exe file is located (Overwrite if asks)
Full description in the post:
https://www.patreon.com/posts/detroit-become-0-95307108?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
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NOTE:
Presets were tweaked and tested in SDR (Non-HDR) game/monitor mode. It may not look decent in HDR mode. 
To deactivate HDR mode, go to in-game Display/Graphics settings. Also disable HDR for your Monitor, or set HDR levels to low. 
You can also try to tweak presets using extra shaders like: LevelsPlus, PD80_03_Levels or curves by yourself for HDR TV.

The same image looks different on different screens. You might need some tweaking for your monitor's brightness/contrast/saturation if Reshade differs from the showcase.

Some presets may give weird effect when you open the game menu/options or the map (simply turn off the Reshade)