"VertexlitGeneric"
{
	"$basetexture" "models/mark2580/borderlands3/characters/zane_bl3/Human_Mouth_01_D"
    "$bumpmap"     "models/mark2580/borderlands3/characters/zane_bl3/Human_Mouth_01_N"
	"$phongexponenttexture" "models/mark2580/borderlands3/characters/zane_bl3/green"

	$phong "1"
	$phongboost "1"
	$phongfresnelranges "[0.3 0.75 1.00]"
	$phongalbedotint "1"

	$normalmapalphaenvmapmask "1"
	$envmapfresnel "1"
	$envmaptint "[0.8 0.8 0.8]"

	$rimlight               1
	$rimlightexponent       2
	$rimlightboost          1
}
