"VertexLitGeneric"
{
	"$basetexture" "lights/white"
  	"$bumpmap"     "dev/bump_normal"

    $phongexponenttexture "models/mark2580/ue4/ModernFurniturePack/green"			
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "30"	
	$phongalbedotint 1
	$phongboost 1
	
	$nocull 1	

	$envmap "env_cubemap" 
	$normalmapalphaenvmapmask "1" 						
	$envmapfresnel "1"								
	$envmaptint "[0.1 0.1 0.1]"	
} 








