"VertexLitGeneric"
{
	"$basetexture" "lights/white"
  	"$bumpmap"     "dev/bump_normal"

    $phongexponenttexture "models/mark2580/ue4/ModernFurniturePack/green"		
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "25"	
	$phongalbedotint 1
	$phongboost 8

	$envmap "env_cubemap" 
	$normalmapalphaenvmapmask "1" 						
	$envmapfresnel "1"								
	$envmaptint "[0.2 0.2 0.2]"

    $nocull 1

        "$selfillum"	       "1"
        "$selfillumtint"       "[5 5 5]"
        "$selfillummask"       "lights/white"		
} 








