; JeanCN

; Overrides -------------------------

[TextureOverrideJeanCNPosition]
hash = 93bb2522
vb0 = ResourceJeanCNPosition

[TextureOverrideJeanCNBlend]
hash = d159bf31
vb1 = ResourceJeanCNBlend
handling = skip
draw = 21763,0 

[TextureOverrideJeanCNTexcoord]
hash = 0ffefb98
vb1 = ResourceJeanCNTexcoord

[TextureOverrideJeanCNVertexLimitRaise]
hash = 2a29e333

[TextureOverrideJeanCNIB]
hash = 920c0b3f
handling = skip
drawindexed = auto

[TextureOverrideJeanCNHead]
hash = 920c0b3f
match_first_index = 0
ib = ResourceJeanCNHeadIB
ps-t0 = ResourceJeanCNHeadDiffuse
ps-t1 = ResourceJeanCNHeadLightMap
ps-t2 = ResourceJeanCNHeadShadowRamp

[TextureOverrideJeanCNBody]
hash = 920c0b3f
match_first_index = 7779
ib = ResourceJeanCNBodyIB
ps-t0 = ResourceJeanCNBodyDiffuse
ps-t1 = ResourceJeanCNBodyLightMap
ps-t2 = ResourceJeanCNBodyMetalMap
ps-t3 = ResourceJeanCNBodyShadowRamp



; Resources -------------------------

[ResourceJeanCNPosition]
type = Buffer
stride = 40
filename = JeanCNPosition.buf

[ResourceJeanCNBlend]
type = Buffer
stride = 32
filename = JeanCNBlend.buf

[ResourceJeanCNTexcoord]
type = Buffer
stride = 12
filename = JeanCNTexcoord.buf

[ResourceJeanCNHeadIB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = JeanCNHead.ib

[ResourceJeanCNBodyIB]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = JeanCNBody.ib

[ResourceJeanCNHeadDiffuse]
filename = JeanCNHeadDiffuse.dds

[ResourceJeanCNHeadLightMap]
filename = JeanCNHeadLightMap.dds

[ResourceJeanCNHeadShadowRamp]
filename = JeanCNHeadShadowRamp.jpg

[ResourceJeanCNBodyDiffuse]
filename = JeanCNBodyDiffuse.dds

[ResourceJeanCNBodyLightMap]
filename = JeanCNBodyLightMap.dds

[ResourceJeanCNBodyMetalMap]
filename = JeanCNBodyMetalMap.dds

[ResourceJeanCNBodyShadowRamp]
filename = JeanCNBodyShadowRamp.jpg

[ResourceJeanCNFaceHeadDiffuse]
filename = JeanCNFaceHeadDiffuse.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord

; 4.1 Character Fix 
[TextureOverride41FixVertexLimitRaise]
hash = a3cccc14