; Mavuika

; Constants -------------------------

; Overrides -------------------------

[ShaderOverrideMavHair1]
;hash = 82d45a9fdf65a036
hash = a2f6a3965538f306
handling = skip

[ShaderOverride2]
hash = 3047c19fad1e475a
handling = skip

[ShaderOverride4]
hash = bb14670abfaaabd7
handling = skip

[TextureOverrideMavuikaHairPosition]
hash = 039618b0
vb0 = ResourceMavuikaHairPosition

[TextureOverrideMavuikaHairBlend]
hash = 64424fcd
vb1 = ResourceMavuikaHairBlend
handling = skip
draw = 5000,0 

[TextureOverrideMavuikaHairTexcoord]
hash = 8403fb71
vb1 = ResourceMavuikaHairTexcoord

[TextureOverrideMavuikaHairVertexLimitRaise]
hash = 890ec94f
override_vertex_count = 5000
override_byte_stride = 84

[TextureOverrideMavuikaBodyPosition]
hash = 80b13a2f
vb0 = ResourceMavuikaBodyPosition

[TextureOverrideMavuikaBodyBlend]
hash = 00088f8d
vb1 = ResourceMavuikaBodyBlend
handling = skip
draw = 46500,0 

[TextureOverrideMavuikaBodyTexcoord]
hash = 3af262c1
vb1 = ResourceMavuikaBodyTexcoord

[TextureOverrideMavuikaBodyVertexLimitRaise]
hash = 00323c91
override_vertex_count = 46500
override_byte_stride = 84

[TextureOverrideMavuikaHairIB]
hash = f6c93dd3
handling = skip

[TextureOverrideMavuikaHairHead]
hash = f6c93dd3
match_first_index = 0
ib = ResourceMavuikaHairHeadIB
ps-t0 = ResourceMavuikaBodyHeadNormalMap
ps-t1 = ResourceMavuikaBodyHeadDiffuse
ps-t2 = ResourceMavuikaBodyHeadLightMap
run = CommandList\global\ORFix\ORFix
; MavuikaHairHead
	; Ahoge (286)
	drawindexed = 879, 0, 0
	; VisualFakeHair.004 (2889)
	drawindexed = 10974, 879, 0

[TextureOverrideMavuikaBodyIB]
hash = 43f8af29
handling = skip

[TextureOverrideMavuikaBodyHead]
hash = 43f8af29
match_first_index = 0
ib = ResourceMavuikaBodyHeadIB
ps-t0 = ResourceMavuikaBodyHeadNormalMap
ps-t1 = ResourceMavuikaBodyHeadDiffuse
ps-t2 = ResourceMavuikaBodyHeadLightMap
run = CommandList\global\ORFix\ORFix
; MavuikaBodyHead
	; BAckZipperAdjusted (424)
	drawindexed = 792, 0, 0
	; BackChain (900)
	drawindexed = 2034, 792, 0
	; Eyes (200)
	drawindexed = 576, 2826, 0
	; FrontZipper.001 (96)
	drawindexed = 192, 3402, 0
	; FrontZipper.003 (344)
	drawindexed = 798, 3594, 0
	; HandsJacket (2587)
	drawindexed = 10656, 4392, 0
	; NeckCharm.001 (282)
	drawindexed = 534, 15048, 0

[TextureOverrideMavuikaBodyBody]
hash = 43f8af29
match_first_index = 16914
ib = ResourceMavuikaBodyBodyIB
ps-t0 = ResourceMavuikaBodyHeadNormalMap
ps-t1 = ResourceMavuikaBodyBodyDiffuse
ps-t2 = ResourceMavuikaBodyBodyLightMap
run = CommandList\global\ORFix\ORFix
; MavuikaBodyBody
	; BackShoeMetal (152)
	drawindexed = 252, 0, 0
	; BootZipper.002 (394)
	drawindexed = 726, 252, 0
	; BootZipper.003 (68)
	drawindexed = 204, 978, 0
	; Boots.004 (24)
	drawindexed = 24, 1182, 0
	; Ears (168)
	drawindexed = 570, 1206, 0
	; HandsJacket.003 (150)
	drawindexed = 576, 1776, 0
	; JAcket.023 (5376)
	drawindexed = 15972, 2352, 0
	; LegBelt (385)
	drawindexed = 846, 18324, 0
	; MainBase.016 (9621)
	drawindexed = 35580, 19170, 0
	; Neck.001 (1174)
	drawindexed = 4752, 54750, 0
	; PantsBACKUPMetal (499)
	drawindexed = 1098, 59502, 0
	; UndiesBasePartial (426)
	drawindexed = 1488, 60600, 0
	; Belt
		; Combined.019 (120)
		drawindexed = 180, 62088, 0
		; HandsJacket.004 (25)
		drawindexed = 96, 62268, 0
		; HandsJacket.005 (75)
		drawindexed = 288, 62364, 0
		; HandsJacket.007 (25)
		drawindexed = 96, 62652, 0
		; HandsJacket.010 (25)
		drawindexed = 96, 62748, 0
		; JAcket.022 (406)
		drawindexed = 1200, 62844, 0
		; LegBelt.003 (132)
		drawindexed = 234, 64044, 0

[TextureOverrideMavuikaBodyDress]
hash = 43f8af29
match_first_index = 42618
ib = ResourceMavuikaBodyDressIB
ps-t0 = ResourceMavuikaBodyHeadNormalMap
ps-t1 = ResourceMavuikaBodyBodyDiffuse
ps-t2 = ResourceMavuikaBodyBodyLightMap
run = CommandList\global\ORFix\ORFix
; MavuikaBodyDress
	; BootMetal (100)
	drawindexed = 156, 0, 0
	; BootZipper (2574)
	drawindexed = 7122, 156, 0
	; BootZipper.001 (1288)
	drawindexed = 2832, 7278, 0
	; Collar (416)
	drawindexed = 1536, 10110, 0
	; PantsBACKUPFinal.001 (4121)
	drawindexed = 20607, 11646, 0
	; MirroredBelt
		; Combined.007 (314)
		drawindexed = 912, 32253, 0
		; Combined.018 (160)
		drawindexed = 444, 33165, 0

[TextureOverrideMavuikaFaceHeadDiffuse]
hash = 3a7e93c8
this = ResourceMavuikaFaceHeadDiffuse

[TextureOverrideMavuikaNatlanFXHeadShadow]
hash = b6b1dc80
this = ResourceMavuikaNatlanFXHeadShadow

; CommandList -----------------------

; Resources -------------------------

[ResourceMavuikaHairPosition]
type = Buffer
stride = 40
filename = MavuikaHairPosition.buf

[ResourceMavuikaHairBlend]
type = Buffer
stride = 32
filename = MavuikaHairBlend.buf

[ResourceMavuikaHairTexcoord]
type = Buffer
stride = 12
filename = MavuikaHairTexcoord.buf

[ResourceMavuikaBodyPosition]
type = Buffer
stride = 40
filename = MavuikaBodyPosition.buf

[ResourceMavuikaBodyBlend]
type = Buffer
stride = 32
filename = MavuikaBodyBlend.buf

[ResourceMavuikaBodyTexcoord]
type = Buffer
stride = 12
filename = MavuikaBodyTexcoord.buf

[ResourceMavuikaHairHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaHairHead.ib

[ResourceMavuikaBodyHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBodyHead.ib

[ResourceMavuikaBodyBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBodyBody.ib

[ResourceMavuikaBodyDressIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MavuikaBodyDress.ib

[ResourceMavuikaHairHeadNormalMap]
filename = MavuikaHairHeadNormalMap.dds

[ResourceMavuikaHairHeadDiffuse]
filename = MavuikaHairHeadDiffuse.dds

[ResourceMavuikaHairHeadLightMap]
filename = MavuikaHairHeadLightMap.dds

[ResourceMavuikaBodyHeadNormalMap]
filename = MavuikaBodyHeadNormalMap.dds

[ResourceMavuikaBodyHeadDiffuse]
filename = MavuikaBodyHeadDiffuse.dds

[ResourceMavuikaBodyHeadLightMap]
filename = MavuikaBodyHeadLightMap.dds

[ResourceMavuikaBodyBodyNormalMap]
filename = MavuikaBodyBodyNormalMap.dds

[ResourceMavuikaBodyBodyDiffuse]
filename = MavuikaBodyBodyDiffuse.dds

[ResourceMavuikaBodyBodyLightMap]
filename = MavuikaBodyBodyLightMap.dds

[ResourceMavuikaBodyDressNormalMap]
filename = MavuikaBodyDressNormalMap.dds

[ResourceMavuikaBodyDressDiffuse]
filename = MavuikaBodyDressDiffuse.dds

[ResourceMavuikaBodyDressLightMap]
filename = MavuikaBodyDressLightMap.dds

[ResourceMavuikaFaceHeadDiffuse]
filename = MavuikaFaceHeadDiffuse.dds

[ResourceMavuikaNatlanFXHeadShadow]
filename = MavuikaNatlanFXHeadShadow.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues