Mystic Knight Maya - alpha 0.2a + Added the animations for internal views that were missing: -> Beach: Starfish and Coral. -> Forest: Isobora, Spitting Plant and Forest Boss. -> City: Lizardmen. -> Now all enemies currently in the game have some form of "internal view". New enemies will always be added with them as well. -> Internal views differ for each enemy: some show internal organs, others show an external close-up and others toggle on/off layers of the sprites. + Added the initial pass of Maya's voices to the game: -> All ero scenes are now voiced. -> Voice volume can be adjusted in the options screen. The default value for the slider is 90% of the max. -> Variations of voices include: hurt/pain grunts, fainted screams, erotic moans that change based on scene speed and roughness, climax, blowjob and oral slurps, gagged and muffled sounds, etc. * Enemies that have more than 1 ero scene now always switch between each scene for subsequent grabs (instead of being random chance). * Fixed Maya's fainted scream being repeated during vore scenes. * Forest Boss vore animation: added spores being released during the initial grab. * Fine-tunned Maya's physycs interactions with some game objects: barrels, boxes, passable platforms and ladders. * Batgirls are a bit more agressive now, and chase Maya more often when she's naked and/or fainted. * Other minor/undocumented fixes and changes.