"VertexLitGeneric"
{
	"$basetexture" "models\mark2580\gtav\decor\penthouse_art_3\prop_grenade_copper_d"
  	"$bumpmap"     "dev/bump_normal"

    $phongexponenttexture "models\mark2580\gtav\shared\green"		
    $lightwarptexture     "models\mark2580\gtav\shared\lightwarp_metallic" 	
	
	$phong 1
	$phongfresnelranges	"[0.8 0.5 1]"
	$phongexponent "15"	
	$phongalbedotint 1
	$phongboost 30

	$color2 "[.9 .9 .9]"
	$blendtintbybasealpha 1	

	"$envmap" "env_cubemap"	
	"$envmaptint" "[1.2 1.2 1.2]"

	"Proxies"
	{
		"Equals"
		{
			srcVar1     $color2
			resultVar	$color
		}
	}	
} 








