"VertexLitGeneric"
{
	"$basetexture" "models\mark2580\gtav\plants\prop_plant_int_01_d"
  	"$bumpmap"     "models\mark2580\gtav\plants\prop_plant_int_01_n"

    $phongexponenttexture "models\mark2580\gtav\shared\green"	
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "5"	
	$phongalbedotint 1
	$phongboost 2	
	
	$rimlight               1
	$rimlightexponent       1
	$rimlightboost          1	

    $nocull 0
    $ambientocclusion 0
	$alphatest 1
} 








