"VertexLitGeneric"
{
    "$basetexture"         "models/mark2580/gtav/decor/penthouse_art_3/cars/minicar_color_04"
 	"$bumpmap"             "dev/bump_normal"

    $phongexponenttexture "models/mark2580/gtav/shared/green"		
    $lightwarptexture     "models/mark2580/gtav/shared/lightwarp_metallic"

	$phong 1
	$phongfresnelranges "[0.8 0.65 0.25]"
	$phongexponent "30"	
	$phongalbedotint 1
	$phongboost 30

	$envmap "env_cubemap" 
	$normalmapalphaenvmapmask "1" 						
	$envmapfresnel "1"								
	$envmaptint "[0.1 0.1 0.1]"	
}
