"VertexLitGeneric"
{
	$basetexture            "models\mark2580\gtav\decor\penthouse_art_2\prop_blueprincess_d"
  	$bumpmap                "models\mark2580\gtav\shared\flat_normal_alt2"
    $phongexponenttexture   "models\mark2580\gtav\shared\green"	
	$phong                  1
	$phongfresnelranges     "[0.8 0.55 0.25]"
	$phongexponent          50	
	$phongalbedotint        1
	$phongboost             1		
	$rimlight               1
	$rimlightexponent       1
	$rimlightboost          1
}
