"VertexLitGeneric"
{
   "$basetexture"         "models\mark2580\gtav\decor\penthouse_art_3\cars\vehicle_generic_smallspecmap"
   "$bumpmap"             "dev/bump_normal"
   
//    "$basetexturetransform" "center 0.5 0.5 scale 12.0 12.0 rotate 0 translate 0 0" 

   "$phongexponenttexture" "models\mark2580\gtav\shared\green" 
 	$lightwarptexture "models\mark2580\gtav\shared/lightwarp_metallic"  
	
	$phong "1"
	$phongboost "1"
	$phongfresnelranges "[0.3 0.75 1.00]"
	$phongalbedotint "1"
	$phongexponent   10
	
	$envmap "env_cubemap"
	$envmaptint "[.8 .8 .8]"
	$normalmapalphaenvmapmask 1
	$envmapfresnel 0	
}
