"VertexLitGeneric"
{
	"$basetexture" "models\mark2580\gtav\decor\penthouse_art_1\prop_casino_art_miniature_09_d"
  	$bumpmap       "models\mark2580\gtav\decor\penthouse_art_1\prop_casino_art_miniature_09_normal"

    $phongexponenttexture "models\mark2580\gtav\shared\green"		
    $lightwarptexture     "models\mark2580\gtav\shared\lightwarp_metallic" 	
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "30"	
	$phongalbedotint 1
	$phongboost 1
	$color2 "[.8 .8 .8]"
	$envmap "env_cubemap" 
	$normalmapalphaenvmapmask "1" 						
	$envmapfresnel "1"								
	$envmaptint "[0.1 0.1 0.1]"

    $nocull 1
}
