"VertexLitGeneric"
{
   "$basetexture"         "models\mark2580\gtav\decor\penthouse_art_3\cars\vehicle_generic_glasswindows2"
   "$bumpmap"             "models\mark2580\gtav\decor\penthouse_art_3\cars\blank_normal"

   "$phongexponenttexture" "models\mark2580\gtav\shared/green" 
 	$lightwarptexture "models\mark2580\gtav\shared/lightwarp_metallic"  
	
	$phong "1"
	$phongboost "1"
	$phongfresnelranges "[0.3 0.75 1.00]"
	$phongalbedotint "1"
	$phongexponent       10
	
	$translucent 1
	$nocull 1
$ambientocclusion     "0"

	$envmap "env_cubemap"
	$envmaptint "[.2 .2 .2]"
	$normalmapalphaenvmapmask 1
	$envmapfresnel 0	
}
