30/07/2020 - ver 0.0.1a
-First iteration alpha version
-Added Runnable ships without weapons
-Added Virtual field mission to test ship's maneuverability
-Added compatibility with newest starsector version
-Fighter wings TBA on next iteration
-Ship Weapons TBA on next iteration
-Cake ingrediants TBA on next iteration

05/09/2020 - ver 0.9.1.a
-Second iteration of alpha version
-Added more ships and fighters
-Added more effects on ships
-Added choco lava
-UAF Keycard implemented
-Aoi-Ayama star system implemented
-UAF Faction implemented
-Added modular ship
-Fixed wrong gun placements
-Added more sounds

25/09/2020 - ver 0.9.2.a
-Third iteration of alpha version
-Added sekai tanker class
-Added wo tanker class
-Added tsutsumu tanker class
-Added machi apa class
-Added solvernia V modular ship
-Added modular engine hullmod, as well as many other buffs hullmod
-Adjusting the sounds and putting in extra sounds for cyrexa, medlav, tona, and weiss
-Added new flak weapons, weiss I, weiss II, weiss III
-Added special proximity fuse and fragmentation mechanic for weiss III
-Added new railgun weapons, tona I, tona II, tona III
-Added new graphical laser sight to tona I, tona II, tona III, Quad cyrexa, triple cyrexa
-Added new medium mount weapon, hikone
-Added turret version of exoscar, rhythm, clemente, selene and vocals
-Added xs weapon mount decorative MG
-Added missile barrage weapon for solvernia V
-Adjusted missile barrage stats for solvernia V
-Rebalancing escort mission to make it harder and test the solvernia V
-Fixed some bugs regarding third weiss new mechanic
-Fixed some bugs that causes crash in campaign
-Improved gfx for weiss III fragmentation, adding randomity into the subminition
-Added custom sprite for weiss III explosion
-Buffed some old weapons
-Adding dozens of description to various entity in game (weapons, planets, faction) (wip)
-Added diced dried pineapple
-Added working Nexerelin dependencies
-Adding an experimental shielded torpedo

22/02/2021
-Added Lovela assault frigate
-Added Sentry class artillery destroyer
-Added RAVENYA and VERNYA drones
-Added Rama Corvette
-Replaced nakiha frigate sprites
-Added egg pudding
-Added Isenoria hybrid battleship
-Added Novaeria class command dreadnought
-Added foundation for blinker decoration systems
-Added Osela light exploration vessel
-Added Eyeseau command vessel
-Experimental Sonar pulse with song abroad Eyeseau
-Experimental extreme hull modifications for Eyeseau
-Added a few portraits
-Shielded Torpedo message Fix
-Fixed bug existing in Weiss III
-Replaced Auroria planet's sprite with the new one


22/03/2021
-Added Shinoria and the variants
-Added Zepporia and variants
-Added donuts
-Added Semibreve weapon
-Added Triyia PDX
-Added Herexa
-Updated some ship sprites to the remade one
-Added new 8 sprites

26/04/2021
-Added more portraits
-Remade Aoi-Ayama star system
-Remake the market into a workable market
-Added choco lava (real)
-Adjusted uaf as a faction
-Readjusted uaf with nex
-Added dynamic starting relation of uaf and various factions
-Remaking gfx for lower tier weiss
-Remaking laser of cannons and railguns
-Remaking projectile of various versions
-Discarded all missions and added two mission for warship and carrier each
-Added CY's rebalancing

04/05/2021
-Adjusted stations and station names
-Added Cy's hulls
-Added Cy's Variants
-Rebalanced a few weapons
-Rebalanced fighters
-Added shipsystem to the ships
-Added keycard to droprates
-Fixed Triyia
-Nerfed reisen system
-Correcting automata and military spec descriptions

07/07/2021
-Added minirest
-Added chorus
-Minor adjustments to missile stats
-Added purcyllera
-Added scinaut
-Added music
-Added new sfx

21/07/2021
-Remade weapons for fighter with streamlined naming convention and stats
-Reworked and rebalanced fighters
-Added new ships and fighters
-Pending variants on osela and purcellyra

25/07/2021
-Added new sounds
-Removed old weapons
-Tweaking some weapons stats
-Adjusted sounds
-Added tracers and readjusting bullet tracers

27/07/2021
-Fixed bug on scinaut
-Added new sounds
-Adjusted some sounds volume

09/08/2021
-Added new Stjarna system
-Added 2 more administrators

20/08/2021
-Sounds update!

13/09/2021
-New ships update, fusoreina and junyo
-Rebalanced solv maneuverability
-Buffed Machi's drones
-Replaced various variants and tweaked ship files with CY's and naggy's

20/09/2021
-Reduced chargeups for 1s+ weapons by 60%-ish to help with AI
-Added new tags to some weapons to prevent them from showing in the game as lootable
-Readjusted stjarna indusries
-Added piercing capabilities (v1) to Tona I - IV + Phenex
-Added new sfx for eyeseau
-Switched decom space to uaf instead of neutral

26/09/2021
-Cleaned files for unused sounds
-Merged with Cy updates
-Fixed semibreve bugs
-Fixed auroran engineering missing
-Fixed planet size bugs
-Added new industry in new auroria and condition in vermilion market
-Switched decom station back to neutral
-Fixed stjarna population
-Changed tona tracer to match phenex
-Uaf Flagship now grants 100% ballistic weapon range and 50% ballistic projectile speed

11/10/2021
" Ever since Vermy doesn't wanna write this one, I'll do it myself. :T "

-Added Novayu class Frigate
-Added Supolev Alpha class S-Freighter
-Added Miyo Juliet class M-Freighter
-Adjusted all S/M/L-Tankers back to normal stats ( placeholder cargo capacity have been removed )
-Added new portraits
-Readjusted some minor stats

12/10/2021
"Hotfix Edition"

-Added Solvernia, Novaeria and Cherry Vanguard into campaign
-Added Purcellyra into campaign
-Fixed Minoria and Exoria's stats
-Improved Rillaru and Sentry's stats slightly
-UAF will now deploy nuclear weapons in large ships

17/10/2021
"CY been pouting because I didn't write this last time xD"

-Reworked UAF Bakery into Confectionery
-Reworked naming for all UAF Bakery items to now have a "uaf_bakery_" prefix for compatibility purpose
-Renamed Packaged Choco Lava to Premium Choco Lava
-Added Half-Dozen Donuts Box and Pretzels & Croissant Bundle with temporary icon placeholder
-Added Kitten
-Added 3 new installable items with various effects
-Rewritten some script to tidy things up a little bit
-Centralized Communication no longer causes crash
-Fixed Stjarna's stations problem
-Aoi - Stjarna is no longer cloudy
-Added gravity well for Auroria
-Readjusted namnlos station to be more outwards
-Fixed keycard drop rates
-Added new sound effects for bakery items
-Added Orbital/Battle/Star stations to some planets
-Added minerals condition to vermilion market
-Fixed decom space habitat (hopefully this one fix it for real)
-Removed high tech stations from several planets

18/10/21
"What do you mean I'm pouting? I'm just doing you a favor and write it on your behalf. :V"

-more stat changes

24/10/2021
-Attempting to fix semibreve nuke, I hope my additional line works
-Added new mini emp pulse for osela centered on its tail
-Removed Angel System for now
-Added black market to lunamun
-Added UAF November Royal Navy and Automata Expeditionary Division as their own sub-faction that spawns through structure, similar to Sindikat's Lions
-Added both subfaction into nex
-Added blueprint package, hopefully they work as intended
-Remade Eyeseau System by merging 3 different hullmods + a sensor buff
-Buffed automata specification with sensor profile -20%
-Added new hullmod Atmospheric entry to help with ground assault
-Buffed auroran engineering
-Relocated both star systems to down right of starmaps
-Added new texture for lunamun

27/10/2021
" Vermy worked overtime for this one. "

Note: Not all ships have their descriptions yet, sorry!

-Added descriptions to various ships
-Adjusted NexerelinConfig for the new mini-factions
-Mini factions will now field their own ships and exports from the main faction.

31/10/2021
-Added market for november military and automata logistics
-Added gravity well for auroria and nur
-Fixed bug regarding piercing attribute
-Buffed piercing attribute of Tona to also damage on exit
-Reduced eyeseau's sensor range to 350
-Separated 4 prototype ships to have their own tags
-Changed the default trigger for semibreve to on hit instead of proximity
-Changed anti armour (HE) weapon tracers
-Changed chorus and semibreve tracer
-Added Rillaru lil sister
-Added new trails for fighters 

11/12/2021 - Release Ver
-Erased loggings except the important ones
-Added compatibility with VNSector
-Added new questlines
-Added new interactions with admins of UAF
-Added Xenenhu and Tarandii star system
-Added new ship
-Rebalanced ship stats
-Rebalanced weapon stats
-Added first part of Yimie's quest

12/12/2021 - Hotfix
-Fixed galaxy naming systems showing incorrect

28/12/2021
-Added Caelia system
-Added favonius resort world
-Added new akatsuzuma cruiser
-Added tourism event for favonius
-Added strawberries

30/12/2021
-Fixed missing portrait
-Fixed fleet requests not appearing

04/01/2022
-Adjusted caelia star system to be smaller
-Adjusted chance of tourism by 5% and made them leave quicker
-Added ship system nuke rounds for slv
-Added favonius ring
-Fixed bug with nex

08/01/2022
-Added ai script for nuke munition system so it won't crash
-Adjusted nuke rounds visual 
-Riots are raging in Favonius for how long it took for us to put ingredients one by one over the years.

23/01/2022
-New effects for eyeseau
-Change explosion radius of fighter bombs appropriately
-Add an extra clip to phenex nuke
-Add a new claris but HE
-Add replacement for RG 76
-Decor mg sounds
-Adjusted again caeli system
-Moved ring to lachesis
-Fixed some naming errors in caeli
-Add sounds for uaf flares
-Added new sfx for eyeseau
-Added new sfx for semibreve launching
-Known bug: SLV capital if you ever found her can't be damaged by ballistic on her engine  module, we are looking into this issues

28/01/22
-remastered the entire fighter arsenal
-HVAR Class 1R added for rocket salvo attacks
-realigned all ballistic weapons

30/01/2022
- Exoscar wont ever appear again on market
- HVAR changed to not friendly firing
- Smooth out the turning of minirest
- Removed 20mm autocannon
- Removed old solvy
- Changed behavior of vernya to be a normal defensive drones and its numbers down to 2+4
- Added tim's fix to our large turret getting slowed while aiming
- Buffed large turret (herexa, cyrexa, phenex) chargeup by 0.2 to allow AI using it easier
- Added new hullmod for machi, ground support and advanced ground support
- Reworked projectile positioning for triyia slightly and boost its ROF
- Nerfed atmospheric capable hullmod to 30 / 60 / 90 / 150
- Reworked the way custom admins on markets generated to comply with nex's
- Added removal of yimie's wreckage once player discovered and clicked on it (hopefully it fixes the bug ava is facing)
- Removed decorative MG from droppable or available in campaign market
- Removed colossus sub 
- Changed projectile effects for the following medium guns: Hikone, Ivory, Medlav Q/D
-increased projectile speed for railguns and capital weapons at the cost of higher flux ( experiment )

31/1/22
-nexerelin start have been adjusted, no more capital starts outside of grand fleet
-black rillaru mount adjustment
-minoria major rebalancing + variants
-HVAR description fixed
-Triyia PDX given chargeup/down by 1 second
-chorus and AMSSM speed reverted
-hyacinth cost reduced from 25 > 20
-all missile costs re-adjusted
-fusoreina flux buffed from
-fighter missiles were given far less impact
-nakiha built in torpedoes given more tags

3/2/22
( I just realized we typed 2021 in previous dates, I gotcha covered :P )
-Reisen 2 entered service with new variants
-weiss 1 nerfed hard but revoked
-Weapon rebalanced again
-Herexa Triple and Ivory Triple added
-Sentry class rebuffed
-more tips added
-more ship names added

6/2/22
-Fixes ghost slv engine (hopefully)
-fixes various bugs on slv engines
-fixed top speed stats for slv
-fixed intel on accessing level 2 inf of uaf
-Added reisen mini radar
-Added Queen and Roboqueen
-Independence from IS
-fixed glitch on triyia muzzle
-Added new sounds from yimie (except nuke1.ogg)
-noversky op to 20
-made weiss 1 explosion spread to be tighter and smaller
-added new BP for rare standard, rare military, rare automata
-changed how ordnance assembly works, removed missile reload, added missile regen increase
-x2 chance for keycard drop

15/2/22
-Removed fighter manager for new hullmod
-Revamped yimie quests
-Adjusted a few things in ship_data
-its just that
-I am sorry ;_;

17/2/22
-remade all variants once again
-readjusted some ship's performances
-all capitals are somewhat buffed considerably, approval given by many
-weapons are readjusted, missile reload timer are now consistent?
-more blinkers are given to black ships
-new Neuxoria!

22/2/22
-Release! xD
-New Exoria remastered
-Missile and weapons readjusted again
-Solvernia speed slightly faster now
-Yimie Quest fixed?

24/2/22
-I finally understand what weapon flux efficiency is, but its gonna take some time to adjust
-fixed rare crash, something to do with UAFeventmanager hopefully?
-fixed missing bounty from UAF
-scinaut given suitable price
-novayu full potential realized, given 12 DP instead
-purcellyra undervalued, given 60 DP instead
-Solvernia to 110 DP

27/02/2022
- Pending ship bp package and weapons bp package can crash the game 
> The game actually needs a second parameter (if you are using console command to spawn the bp, you have to put a ship data (second param) into a bp, spawning it individually without the second parameter is still possible (possibly because console command doesn't handle uaf's ship bp) but will crash due to null ship value). until further report of it spawning naturally (with proper ship data) and still crash, I will delay this bugfix

- Fixed cherry vanguard malfunctioning guns
- Fixed descriptions missing on UAF 3 installable items
- Fixed alexandra ore gifting error
- Fixed pandora's dialogue error on 75+ rep
- Added check for audience with the queen based on alliance
- Reworked ordnance assembly with proper numbers instead of 33% into 5/10/15/20
- Switched weiss puff damage into proper fragmentation
- Fixed colony item effect not being unapplied
- Added uaf_standard_bp to UAF starting item
- Added income for uaf_bakery

13/03/2022
- Fixed number description for ordnance assembly
- Adjusted marine quest sfx
- Adjusted yimie's quest green card sfx
- Removed old practice bar event
- Small hotfix for solvy crash (hopefully it works)
- Fixed conversation bugging out upon exiting market
- Added Taufan (NX) and its new missile Minibreve nuke ( for testing purposes, its readily available in the shop )
- Extended flagship ballistic weapon range boost by 50%
-donated a few more flux vents to Lovela to solve local flux hunger.
-capital ship price changes accordingly to local stock exchange rates.

26/03/2022
- Added damage description to semibreve in tooltip
- Removed some old unused hullmods
- Added more numbers describing various hullmods to add clarity
- Buffed flagship hullmod range by 50%
- Fixed bug where nia rep would off-shoot and didn't give access to outer administrators
- Added a ceiling cap for favonius tourism
- Boosted favonius tourist spawn rate by 10x

4/4/2022
- Nerfed a lot of things including my heart and fingers due to typing and 'emotional damage'.
- Also buffed a couple things too like missile reloads and maybe re-fire delay.
-All missiles will now generate weapon flux.
- Re-written the whole tips for all UAF weapons.
- Adjusted all ships' PPT, they will now reflected accordingly to vanilla scale except for super capitals.
- Reisen(M) flux dissipation reduced from 1700 > 1600
- Fusoreina's maneuverability have been buffed slightly for easier chance of disengagement
- Purcellyra DP increased from 40 to 60
- Solvernia's loadout fixed and hopefully its FighterAI crash problem as well.
- 6 new portraits

10/4/2022
- Fixed solv, novaeria, and cherry engine sounds not appearing
- Added 6 death sounds for fighters on random
- Fixed sensor profile for automata
- Changed solv / novaeria maneuverability editable from ship_data.csv
- Extended yimie quest to 120 days
- Fixed misplaced sfx playing during quest
- Added mizuki as reward officer (for testing)

28/4/2022
-added Pengawas and her 30mm Class III
-added Stratos Chaetura as a guest feature

30/04/2022
-Added toggle-able damper for uaf
-Removed xenenhu and tarandi from sector generation
-Reduced minibreve glow
-Disabled penetration capabilities through hulk due to weird behavior
-Fixed mizuki's skills

02/05/2022
-Fixed penetrating capabilities on hulk, still wonky on some area, wip
-Added 155mm and 57mm cannon for fighters
-added Neoscar gunship
-given more time to Yimie quest from 40 days to 120 days.

04/05/2022
-Added favonius casino (experimental)
-Disabled shielded torpedo until further notice
-Added missing skill for mizuki

07/05/2022
-Converted favonius casino (experimental) into affiliate program
-Added an explicit request to access region in case natural rep progression is disrupted

-Yokata 155 added
-Reina II added

16/05/2022
-Added a bunch of new stuff, "manual trigger" for most of the features in Nia including faction progression
-notifications are now dismissable
-Rama and Nakiha upgrades now received +25' degree arc for their composite mounts

18/6/2022
-Maisya(SP) added, its a fast energy cruiser.
-Maisya's systems added
-CCB, Aircraft Modification hullmod are now available.
-Lovela class Destroyer re-mastered and given new stats.
-Various changes happened in ship_data, too much to count.
-Triyia is now a medium in preparation for a new larger rotary weapon.
-Shinoria(SP) remade once again.

27/6/2022
-Inazuma remade but variant edit pending.
-Precisia 304 added
-new weapons;
-Edge series, Kanshee, Cyrexa II, Merupaka, Penulisa, Swaras
-faction file adjusted
-new sounds too!
fixed crash when using Swaras
-Fusoreina's Reflection Armor added

18/7/2022
-fighter rebuffed as we nerfed them too hard
-30mm given faster ROF and projectile speed
-Naga and Lumayan (mFA) added as energy fighters
-Reflecta(EXA) now working as intended!

24/7/2022
-tourism updated, they will now drop expectable loots
-tourism given new limiter to prevent fleet spam