{
	# The following hull style ids are reserved and can not be used:
	# "sounds", "DEFAULT", "FIGHTER", "FRIGATE", "DESTROYER", "CRUISER", "CAPITAL_SHIP"
	"UAF_FLAGSHIP":{
		"hyperspaceJitterColor":[255,145,75,200],
		"baseCampaignExplosionColor":[255,145,75,255],
		"baseCombatExplosionColor":[255,145,75,255],
		"fighterRepairFlickerColor":[255,145,75,255],
		"fighterChipIconColor":[255,255,255,255],
		"weaponDisabledExplosionColor":[255,145,75,255],
		"shieldRingColor":[255,255,255,255],
		"shieldInnerColor":[125,125,255,75],
		"fluxVentCoreColor":[255,255,255,255],
		"fluxVentFringeColor":[125,0,155,255],
		"engineLoopSet":"uaf_flagship_engine", 					# id of entry in sounds.json
		"engineAccelerateSet":"uaf_slv_engine_boost",		# id of entry in sounds.json
		"empLoopSet":"emp_loop",						# id of entry in sounds.json
		"fluxLoopSet":"flux_loop",						# id of entry in sounds.json
		"ventFluxSet":"vent_flux",						# id of entry in sounds.json
		"shieldBurnoutSet":"shield_burnout",			# id of entry in sounds.json
		"shieldLowerSet":"shield_lower",				# id of entry in sounds.json
		"shieldRaiseSet":"shield_raise",				# id of entry in sounds.json
		"explosionShipSet":"explosion_ship",			# id of entry in sounds.json
		"damageDecalSheet":"graphics/damage/damage_decal_sheet_base.png",
		"damageDecalGlowSheet":"graphics/damage/damage_decal_sheet_glow.png",
		
		"colorShiftCovers":true,
		"coversColorShiftAmount":0.9,  # 0 to 1
		"coversMatchShipBrightness":true,
		"slotCoverSmallTurret":"graphics/weapons/covers/cover_turret_hightech_small.png",
		"slotCoverSmallHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_small.png",
		"slotCoverMediumTurret":"graphics/weapons/covers/cover_turret_hightech_medium.png",
		"slotCoverMediumHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_medium.png",
		"slotCoverLargeTurret":"graphics/weapons/covers/cover_turret_hightech_large.png",
		"slotCoverLargeHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_large.png",
		
		"dHullOverlayLight":"graphics/damage/dmod_overlay_midline_light.png",
		"dHullOverlayMedium":"graphics/damage/dmod_overlay_midline_medium.png",
		"dHullOverlayHeavy":"graphics/damage/dmod_overlay_midline_heavy.png",
	},	
	"UAF_FLAGSHIP_NOV":{
		"hyperspaceJitterColor":[255,145,75,200],
		"baseCampaignExplosionColor":[255,145,75,255],
		"baseCombatExplosionColor":[255,145,75,255],
		"fighterRepairFlickerColor":[255,145,75,255],
		"fighterChipIconColor":[255,255,255,255],
		"weaponDisabledExplosionColor":[255,145,75,255],
		"shieldRingColor":[255,255,255,255],
		"shieldInnerColor":[125,125,255,75],
		"fluxVentCoreColor":[255,255,255,255],
		"fluxVentFringeColor":[125,0,155,255],
		"engineLoopSet":"uaf_flagship_engine", 					# id of entry in sounds.json
		"engineAccelerateSet":"uaf_slv_engine_boost_2",		# id of entry in sounds.json
		"empLoopSet":"emp_loop",						# id of entry in sounds.json
		"fluxLoopSet":"flux_loop",						# id of entry in sounds.json
		"ventFluxSet":"vent_flux",						# id of entry in sounds.json
		"shieldBurnoutSet":"shield_burnout",			# id of entry in sounds.json
		"shieldLowerSet":"shield_lower",				# id of entry in sounds.json
		"shieldRaiseSet":"shield_raise",				# id of entry in sounds.json
		"explosionShipSet":"explosion_ship",			# id of entry in sounds.json
		"damageDecalSheet":"graphics/damage/damage_decal_sheet_base.png",
		"damageDecalGlowSheet":"graphics/damage/damage_decal_sheet_glow.png",
		
		"colorShiftCovers":true,
		"coversColorShiftAmount":0.9,  # 0 to 1
		"coversMatchShipBrightness":true,
		"slotCoverSmallTurret":"graphics/weapons/covers/cover_turret_hightech_small.png",
		"slotCoverSmallHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_small.png",
		"slotCoverMediumTurret":"graphics/weapons/covers/cover_turret_hightech_medium.png",
		"slotCoverMediumHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_medium.png",
		"slotCoverLargeTurret":"graphics/weapons/covers/cover_turret_hightech_large.png",
		"slotCoverLargeHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_large.png",
		
		"dHullOverlayLight":"graphics/damage/dmod_overlay_midline_light.png",
		"dHullOverlayMedium":"graphics/damage/dmod_overlay_midline_medium.png",
		"dHullOverlayHeavy":"graphics/damage/dmod_overlay_midline_heavy.png",
	},	
	"UAF_FLAGSHIP_CHERRY":{
		"hyperspaceJitterColor":[255,145,75,200],
		"baseCampaignExplosionColor":[255,145,75,255],
		"baseCombatExplosionColor":[255,145,75,255],
		"fighterRepairFlickerColor":[255,145,75,255],
		"fighterChipIconColor":[255,255,255,255],
		"weaponDisabledExplosionColor":[255,145,75,255],
		"shieldRingColor":[255,255,255,255],
		"shieldInnerColor":[125,125,255,75],
		"fluxVentCoreColor":[255,255,255,255],
		"fluxVentFringeColor":[125,0,155,255],
		"engineLoopSet":"uaf_flagship_engine", 					# id of entry in sounds.json
		"engineAccelerateSet":"uaf_slv_engine_boost_3",		# id of entry in sounds.json
		"empLoopSet":"emp_loop",						# id of entry in sounds.json
		"fluxLoopSet":"flux_loop",						# id of entry in sounds.json
		"ventFluxSet":"vent_flux",						# id of entry in sounds.json
		"shieldBurnoutSet":"shield_burnout",			# id of entry in sounds.json
		"shieldLowerSet":"shield_lower",				# id of entry in sounds.json
		"shieldRaiseSet":"shield_raise",				# id of entry in sounds.json
		"explosionShipSet":"explosion_ship",			# id of entry in sounds.json
		"damageDecalSheet":"graphics/damage/damage_decal_sheet_base.png",
		"damageDecalGlowSheet":"graphics/damage/damage_decal_sheet_glow.png",
		
		"colorShiftCovers":true,
		"coversColorShiftAmount":0.9,  # 0 to 1
		"coversMatchShipBrightness":true,
		"slotCoverSmallTurret":"graphics/weapons/covers/cover_turret_hightech_small.png",
		"slotCoverSmallHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_small.png",
		"slotCoverMediumTurret":"graphics/weapons/covers/cover_turret_hightech_medium.png",
		"slotCoverMediumHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_medium.png",
		"slotCoverLargeTurret":"graphics/weapons/covers/cover_turret_hightech_large.png",
		"slotCoverLargeHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_large.png",
		
		"dHullOverlayLight":"graphics/damage/dmod_overlay_midline_light.png",
		"dHullOverlayMedium":"graphics/damage/dmod_overlay_midline_medium.png",
		"dHullOverlayHeavy":"graphics/damage/dmod_overlay_midline_heavy.png",
	},

	#Fighters
	"UAF_FIGHTER_M":{
		"hyperspaceJitterColor":[255,145,75,200],
		"baseCampaignExplosionColor":[255,145,75,255],
		"baseCombatExplosionColor":[255,145,75,255],
		"fighterRepairFlickerColor":[255,145,75,255],
		"fighterChipIconColor":[255,255,255,255],
		"weaponDisabledExplosionColor":[255,145,75,255],
		"shieldRingColor":[255,255,255,255],
		"shieldInnerColor":[125,125,255,75],
		"fluxVentCoreColor":[255,255,255,255],
		"fluxVentFringeColor":[125,0,155,255],
		"engineLoopSet":"engine_loop", 					# id of entry in sounds.json
		"engineAccelerateSet":"engine_accelerate",		# id of entry in sounds.json
		"empLoopSet":"emp_loop",						# id of entry in sounds.json
		"fluxLoopSet":"flux_loop",						# id of entry in sounds.json
		"ventFluxSet":"vent_flux",						# id of entry in sounds.json
		"shieldBurnoutSet":"shield_burnout",			# id of entry in sounds.json
		"shieldLowerSet":"shield_lower",				# id of entry in sounds.json
		"shieldRaiseSet":"shield_raise",				# id of entry in sounds.json
		"explosionShipSet":"uaf_fighter_explosion_m",			# id of entry in sounds.json
		"damageDecalSheet":"graphics/damage/damage_decal_sheet_base.png",
		"damageDecalGlowSheet":"graphics/damage/damage_decal_sheet_glow.png",
		
		"colorShiftCovers":true,
		"coversColorShiftAmount":0.9,  # 0 to 1
		"coversMatchShipBrightness":true,
		"slotCoverSmallTurret":"graphics/weapons/covers/cover_turret_hightech_small.png",
		"slotCoverSmallHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_small.png",
		"slotCoverMediumTurret":"graphics/weapons/covers/cover_turret_hightech_medium.png",
		"slotCoverMediumHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_medium.png",
		"slotCoverLargeTurret":"graphics/weapons/covers/cover_turret_hightech_large.png",
		"slotCoverLargeHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_large.png",
		
		"dHullOverlayLight":"graphics/damage/dmod_overlay_midline_light.png",
		"dHullOverlayMedium":"graphics/damage/dmod_overlay_midline_medium.png",
		"dHullOverlayHeavy":"graphics/damage/dmod_overlay_midline_heavy.png",
	},
	"UAF_FIGHTER_S":{
		"hyperspaceJitterColor":[255,145,75,200],
		"baseCampaignExplosionColor":[255,145,75,255],
		"baseCombatExplosionColor":[255,145,75,255],
		"fighterRepairFlickerColor":[255,145,75,255],
		"fighterChipIconColor":[255,255,255,255],
		"weaponDisabledExplosionColor":[255,145,75,255],
		"shieldRingColor":[255,255,255,255],
		"shieldInnerColor":[125,125,255,75],
		"fluxVentCoreColor":[255,255,255,255],
		"fluxVentFringeColor":[125,0,155,255],
		"engineLoopSet":"engine_loop", 					# id of entry in sounds.json
		"engineAccelerateSet":"engine_accelerate",		# id of entry in sounds.json
		"empLoopSet":"emp_loop",						# id of entry in sounds.json
		"fluxLoopSet":"flux_loop",						# id of entry in sounds.json
		"ventFluxSet":"vent_flux",						# id of entry in sounds.json
		"shieldBurnoutSet":"shield_burnout",			# id of entry in sounds.json
		"shieldLowerSet":"shield_lower",				# id of entry in sounds.json
		"shieldRaiseSet":"shield_raise",				# id of entry in sounds.json
		"explosionShipSet":"uaf_fighter_explosion_s",			# id of entry in sounds.json
		"damageDecalSheet":"graphics/damage/damage_decal_sheet_base.png",
		"damageDecalGlowSheet":"graphics/damage/damage_decal_sheet_glow.png",
		
		"colorShiftCovers":true,
		"coversColorShiftAmount":0.9,  # 0 to 1
		"coversMatchShipBrightness":true,
		"slotCoverSmallTurret":"graphics/weapons/covers/cover_turret_hightech_small.png",
		"slotCoverSmallHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_small.png",
		"slotCoverMediumTurret":"graphics/weapons/covers/cover_turret_hightech_medium.png",
		"slotCoverMediumHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_medium.png",
		"slotCoverLargeTurret":"graphics/weapons/covers/cover_turret_hightech_large.png",
		"slotCoverLargeHardpoint":"graphics/weapons/covers/cover_hardpoint_hightech_large.png",
		
		"dHullOverlayLight":"graphics/damage/dmod_overlay_midline_light.png",
		"dHullOverlayMedium":"graphics/damage/dmod_overlay_midline_medium.png",
		"dHullOverlayHeavy":"graphics/damage/dmod_overlay_midline_heavy.png",
	},
}



