{
	"id":"uaf_minibreve_nuke",
	"specClass":"missile",	
	"missileType":"MISSILE",
	"sprite":"graphics/weapons/Missiles/semibreve_astnm_l/missile_semibreve_tacticalnuke.png",
	"onHitEffect":"data.scripts.weapons.uaf_nukeHitMini",
	"size":[14,40],	
	"center":[7,20],
	"collisionRadius":50,
	"collisionClass":"MISSILE_NO_FF",
	"explosionColor":[100,100,255,255],  # purely visual, will get a white additively blended core on top of this color
	"explosionRadius":2500, # purely visual
	"explosionSpec":{"duration":5f, # not visual
					 "radius":300,
					 "coreRadius":200, # full damage within core radius
					 "collisionClass":HITS_SHIPS_AND_ASTEROIDS,
					 "collisionClassByFighter":HITS_SHIPS_AND_ASTEROIDS,
					 "particleSizeMin":10.0,
					 "particleSizeRange":5.0,
					 "particleDuration":6.5,
					 "particleCount":5,
					 "particleColor":[255,155,155,255]},
	"flameoutTime":3, # total time from flameout to full fadeout
	"armingTime":0.5,
	"noEngineGlowTime":0.5, # time spent without the engine glow being rendered
	"fadeTime":0.5, # fadeout duration
#	"engineSpec":{"turnAcc":0,
#				  "turnRate":0,
#				  "acc":1500,
#				  "dec":300},
	"engineSpec":{"turnAcc":0,
				  "turnRate":0,
				  "acc":1500,
				  "dec":300},
	"engineSlots":[{"id":"ES1",
					"loc":[-16, 0],
				    #"style":"MELODY_ENGINE",
					"style":"CUSTOM",
					"styleSpec":{
						"mode":"QUAD_STRIP", # PARTICLES or QUAD_STRIP, determines which params are used
						"engineColor":[100,100,255,255],
						"glowSizeMult":2.5,
						"contrailDuration":2.0,
						"contrailWidthMult":0.5,
						"contrailWidthAddedFractionAtEnd":2.5,  # can be negative. makes trail spread out/narrow at the end
						"contrailMinSeg":5, # min segment length, in pixels
						"contrailMaxSpeedMult":0.75f,
						"contrailAngularVelocityMult":0.1f,
						"contrailColor":[100,100,255,50],
						"glowAlternateColor":[0,0,255,255],
						"type":"GLOW" # GLOW or SMOKE; additive or regular blend mode
					},
				    "width":10.0,
				    "length":60.0,
				    "angle":180.0},
				    ]
}