//===================================================================
// EGT_MaxSaveSlots.js
//===================================================================
//@author EndlessGamingToday
//thanks to SaliaNifo for figuring out what I was doing wrong n_n

/*:
 * @plugindesc Let's you have more or less Save Files in your project. (Default 20)
 
 * @param Save Files
 * @desc  Change how many Save Files your project uses (default is 20)
 * @default 20
 */

DataManager.maxSavefiles = function() {
    return Number(PluginManager.parameters('EGT_MaxSaveSlots')['Save Files']);
};

