November 24th - Continue environment asset pack modeling === November 25th - Finished environment asset pack modeling Started texturing environment pack === November 26th - Finished texturing environment pack and implemented Changed outdoor environment Foliage and tree wind added === Holiday stuff === November 28th - More outside environment work === November 29th - Little bit more environment work Started on Woods area Worked more on day/night things === November 30th - More environment stuff Figuring out water planes === Decemeber 2nd - More environment work Big environment work lost I GUESS Alright got looking better the 2nd time === December 3rd - Game Start player animation done and implemented Implemented if player wants to be naked or dressed More day/night fiddling Lights off/no one home === December 4th - Footstep sounds changes when naked or clothed Started Day-system implementation More naked logic implemented Tinkered with jizz particles (still fucking stupid looking, but better kinda)