txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Hero

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "Regeneration"
Ability "DodgeAbility"
Ability "FirestormTeleport"
Ability "ICanDoVentAccess"
Ability "ImmuneToFire"
Ability "Glide"
Ability "HubGlide"
Ability "MinifigPhoneCameraRed"
Ability "HyperJump_Firestorm"
Ability "FirestormIllumination"
Ability "SecurityAccessHero"
Ability "FirestormHeatBeam"
Ability "Firestorm_XRay" 

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_HEAT_BOLTS"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "Firestorm_Bolt"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataDeathstormVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------
vfxlevel_override "VFX_Ares"
vfxlevel_override "VFX_Firestorm" Extra_Slot 1

ability "Firestorm_TeleportOverride"
ability "GenericBasic_PunchHitOverrides"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Happy2"
	cameraOffset x 0.0 y 0.02 z -0.04
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.05, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.44, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
