commonfx: .deathfx death_medium

weapon: .name "mikoF_weapon_0" .icon "eqp_weapon_0.png"
weapon: .name "mikoF_weapon_1" .icon "eqp_weapon_1.png"
weapon: .name "mikoF_weapon_2" .icon "eqp_weapon_2.png"
weapon: .name "mikoF_weapon_3" .icon "eqp_weapon_3.png"
weapon: .name "mikoF_weapon_4" .icon "eqp_weapon_4.png"

armour: .name "mikoF_armour_0" .icon "eqp_armour_0.png"
armour: .name "mikoF_armour_1" .icon "eqp_armour_1.png"
armour: .name "mikoF_armour_2" .icon "eqp_armour_2.png"
armour: .name "mikoF_armour_3" .icon "eqp_armour_3.png"
armour: .name "mikoF_armour_4" .icon "eqp_armour_4.png"

combat_skill: .id "mikoFhit" .icon "1" .anim "attackSKA" .targchestfx "blood_splatter"
combat_skill: .id "shockwave" .icon "2" .anim "attackSKB"
combat_skill: .id "mikoteambuff" .icon "3" .anim "attackSKC" .targchestfx "FXSKC"
combat_skill: .id "mikohealup" .icon "4" .anim "attackSKD" .targfx "divine_grace_target" .can_display_performer_selection_after_turn false
combat_skill: .id "bleedpoison" .icon "5" .anim "attackSKE" .targchestfx "FXSKE"
combat_skill: .id "kekkai" .icon "6" .anim "attackSKF" 
combat_skill: .id "fengyin" .icon "7" .anim "attackSKG" 

riposte_skill: .id "riposte1" .anim "attackSKA"  .targchestfx "blood_splatter"
combat_move_skill: .id "move" .icon "generic_move" .anim "idle"

act_out_display: .attack_friendly_anim "attackSKA"