<?xml version="1.0" encoding="UTF-8"?>
<root>
  <language id="english">
  
  <!-- <new trinket>// -->
  
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_50"><![CDATA[-10%% DMG Taken
	Always {colour_start|healhp}Heal{colour_end} 5 HP]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_51"><![CDATA[Any Action: Self: {colour_start|notable}Gain 1 Turn{colour_end} {colour_start|G1}(10%% Chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_52"><![CDATA[{colour_start|miko_p}“那天所感受到的暖意”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_53"><![CDATA[{colour_start|healhp}{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_54"><![CDATA["Fuujin Kitsune · IV" It will last forever, but the attributes will be reduced]]></entry>
	
  	<entry id="str_inventory_title_trinkethuhu_1"><![CDATA[染墨玉雪]]></entry>	
	<entry id="str_inventory_title_trinkethuhu_2"><![CDATA[秀玉金枝]]></entry>
	<entry id="str_inventory_set_title_huhu_tz"><![CDATA[{colour_start|huhu_pink_2}"不临春现亦何妨 幽雅夜樱自妖研"{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_1"><![CDATA[+25 DODGE/ACC]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_2"><![CDATA[+50%% {colour_start|deathblow}Death Blow{colour_end} / {colour_start|bleed}Bleed{colour_end} Risistance]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_3"><![CDATA[On Crit: Target: {colour_start|bleed}Bleed{colour_end} 5 /5 Rounds(300%%)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_4"><![CDATA[On Hit: {colour_start|debuff}Debuff enemy team{colour_end}: -50%%{colour_start|bleed} Bleed {colour_end}Resistance / {colour_start|bleed}Bleed Skill{colour_end} Chance (5 Turn)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_5"><![CDATA[{colour_start|huhu_pink_3}“奈何花有期”{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_6"><![CDATA[+50%%{colour_start|stun} Stun{colour_end} Risistance]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_7"><![CDATA[+50%%{colour_start|debuff} Debuff{colour_end} Chance]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_8"><![CDATA[On Friendly Skill: Target: 1 Block]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_9"><![CDATA[When Hit: other teammates: {colour_start|healhp}Heal{colour_end} 5Hp {colour_start|stress}Stress{colour_end} -5]]></entry>	
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_10"><![CDATA[{colour_start|huhu_pink_3}“参差现胧月”{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_11"><![CDATA[+50%%{colour_start|bleed} Bleed{colour_end} Damage]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_12"><![CDATA[{colour_start|Cosmos}Charm spell: Reveal {colour_end}Enhanced with:]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_huhu_13"><![CDATA[+25%% Crit +100%%{colour_start|bleed} Bleed{colour_end} Chance]]></entry>
  
  
  
    <entry id="hero_class_name_mikoF"><![CDATA[Kitsune Miko]]></entry>
	<entry id="str_dlc_title_mikoF"><![CDATA[Kitsune Miko]]></entry>
    <entry id="str_confirm_dlc_details_mikoF"><![CDATA[“Kitsune”Add new hero: Along with the exploration around the town, the townsfolk discovered an abandoned shrine deep in the weald...]]></entry>
    <entry id="str_confirm_dlc_mikoF"><![CDATA[Activate“Kitsune Miko”?]]></entry>
    <entry id="str_confirm_dlc_mikoF_yes"><![CDATA[Activate]]></entry>
    <entry id="str_confirm_dlc_mikoF_no"><![CDATA[Cancel]]></entry>
	
	<entry id="str_mikoFCoin_Bark"><![CDATA[Yeah！]]></entry>
	<entry id="str_mikoFCoin_Bark"><![CDATA[Woohoo~！]]></entry>
	
     <!-- <铁匠描述>// -->
	<entry id="action_verbose_body_blacksmith_mikoF"><![CDATA[A magical fox spirit came from a shrine, a young but delicate one. Even she is always confused and careless, she can remain calm facing the greatest danger. Becoming the team's spirit support.]]></entry>
	
	 <!-- <工会描述>// -->
	<entry id="action_verbose_body_guild_mikoF"><![CDATA[Fox sprirts are famous for cunning and evil, maybe except for this one. She got rescued by a miko when she's cold and starving. Since that day, she was determined to becoming a great miko. Bringing hope to those in need. Though sometimes she can be lazy and greedy during her duty, no one really has any complaint. 

「 {colour_start|starpink}Miko's Pray{colour_end} 」
The young miko prays for blessing from the goddess of harvest.
Party gains random status boost by chance
Recovers small amount of health/stress each action
「 {colour_start|Cosmos}Blessing of Inari{colour_end} 」
The young miko conquers her ordeal, earns the blessing from above.
Random status boosts extend to until camp]]></entry>

    <!-- <营地描述>// -->
	<entry id="action_verbose_body_camping_trainer_mikoF"><![CDATA[She seems relaxed and unguarded. But look carefully you'll realize that she always have ears straight. Maybe she is not so careless afterall?]]></entry>
		
	<!-- <来访事件>// -->
	<entry id="town_event_title_first_mikoF"><![CDATA[Visit the Forgotten Shrine]]></entry>
	<entry id="town_event_description_first_mikoF"><![CDATA[The townsfolk discovered an old shrine deep in the mountain, you decided to provide tribute to it. Days later, a mysterious young girl enters the town.]]></entry>
	<entry id="town_event_title_mikoF_level_up"><![CDATA[Revisit the Forgotten Shrine]]></entry>
	<entry id="town_event_description_mikoF_level_up"><![CDATA[You listened to her advise and brought more tribute to that old shrine…]]></entry>
	<!-- <weapons>// -->
	<entry id="mikoF_weapon_0"><![CDATA[Worn long bow]]></entry>
	<entry id="mikoF_weapon_1"><![CDATA[Wooden long bow]]></entry>
	<entry id="mikoF_weapon_2"><![CDATA[Steel-reinforced long bow]]></entry>
	<entry id="mikoF_weapon_3"><![CDATA[Gilded long bow]]></entry>
	<entry id="mikoF_weapon_4"><![CDATA[“Fox hunt”]]></entry>
	<!-- <armours>// -->
	<entry id="mikoF_armour_0"><![CDATA[Old bell]]></entry>
	<entry id="mikoF_armour_1"><![CDATA[Brass bell]]></entry>
	<entry id="mikoF_armour_2"><![CDATA[Shiny bell]]></entry>
	<entry id="mikoF_armour_3"><![CDATA[Blessed bell]]></entry>
	<entry id="mikoF_armour_4"><![CDATA[“Chiming whisper”]]></entry>
	
	<entry id="upgrade_tree_name_mikoF.weapon"><![CDATA[Long bow]]></entry>
    <entry id="upgrade_tree_name_mikoF.armour"><![CDATA[Bell]]></entry>
	
	<!-- <Skills>// -->
	<entry id="combat_skill_name_mikoF_mikoFhit"><![CDATA[Gohei Strike]]></entry>
	<entry id="combat_skill_name_mikoF_shockwave"><![CDATA[Charm Blast]]></entry>
	<entry id="combat_skill_name_mikoF_mikoteambuff"><![CDATA[Charm Spell: Luck]]></entry>
	<entry id="combat_skill_name_mikoF_mikohealup"><![CDATA[Healing Chime]]></entry>
	<entry id="combat_skill_name_mikoF_bleedpoison"><![CDATA[Charm Spell: Reveal]]></entry>
	<entry id="combat_skill_name_mikoF_kekkai"><![CDATA[{colour_start|bleed}Special{colour_end}: Hallow Ground]]></entry>
	<entry id="combat_skill_name_mikoF_fengyin"><![CDATA[{colour_start|bleed}Special{colour_end}: Damnation]]></entry>
	
	<entry id="combat_skill_name_mikoF_move"><![CDATA[Move]]></entry>
	
	<!-- <升级技能树名称>// -->
	
    <entry id="upgrade_tree_name_mikoF.mikoFhit"><![CDATA[Gohei strike]]></entry>
    <entry id="upgrade_tree_name_mikoF.shockwave"><![CDATA[Charm blast]]></entry>
    <entry id="upgrade_tree_name_mikoF.mikoteambuff"><![CDATA[Charm spell: Luck]]></entry>
	<entry id="upgrade_tree_name_mikoF.mikohealup"><![CDATA[Healing chime]]></entry>
	<entry id="upgrade_tree_name_mikoF.bleedpoison"><![CDATA[Charm spell: Reveal]]></entry>
    <entry id="upgrade_tree_name_mikoF.kekkai"><![CDATA[{colour_start|bleed}Special{colour_end}: Hallow ground]]></entry>
   	<entry id="upgrade_tree_name_mikoF.fengyin"><![CDATA[{colour_start|bleed}Special{colour_end}: Damnation]]></entry>

	<entry id="str_quirk_name_mikoF_blood"><![CDATA[{colour_start|miko_p}Blood of Kitsune{colour_end}]]></entry>
	<entry id="str_quirk_description_mikoF_blood"><![CDATA[The bloodline of the fox spirit. Intensifies perception, immunity to blood desease, tendency to tease enemies when feeling healthy.]]></entry>
	
	<!-- <技能自定义描述>// -->
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes1"><![CDATA[{colour_start|miko_p}Miko's Pray{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes2"><![CDATA[{colour_start|Cosmos}Blessing of Inari{colour_end}: {colour_start|miko_p}Miko's Pray{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes3"><![CDATA[{colour_start|miko_p}Charm of luck: {colour_end}When target's health>50%% greatly increases Max DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes4"><![CDATA[{colour_start|miko_p}Charm of luck: {colour_end}When target's health<50%% greatly increases Min DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes5"><![CDATA[{colour_start|miko_p}Charm of luck: {colour_end}When target's health>50%% greatly increases CRT]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes6"><![CDATA[{colour_start|miko_p}Charm of luck: {colour_end}When target's health<50%% greatly increases ACC]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_KamiDes7"><![CDATA[{colour_start|bleed}Special{colour_end}Cooldown]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_1"><![CDATA[{colour_start|debuff}Debuff:{colour_end}
	-5%% PROT {colour_start|G1}(100%%Chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_1_1"><![CDATA[{colour_start|debuff}Debuff:{colour_end}
	-10%% PROT {colour_start|G1}(110%%Chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_1_2"><![CDATA[{colour_start|debuff}Debuff:{colour_end}
	-15%% PROT {colour_start|G1}(120%%Chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_1_3"><![CDATA[{colour_start|debuff}Debuff:{colour_end}
	-20%% PROT {colour_start|G1}(130%%Chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_1_4"><![CDATA[{colour_start|debuff}Debuff:{colour_end}
	-25%% PROT {colour_start|G1}(150%%Chance){colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_2"><![CDATA[
	Pray「 {colour_start|miko_p}Miko's Pray{colour_end} 」]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKA_1_2_1"><![CDATA[
	Pray「 {colour_start|Cosmos}Blessing of Inari{colour_end} · {colour_start|miko_p}Miko's Pray{colour_end} 」]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_1"><![CDATA[{colour_start|buff}Buff:{colour_end}
	
	When target's health>50%% +35%% Max DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_1_1"><![CDATA[{colour_start|buff}Buff:{colour_end}
	
	When target's health>50%% +40%% Max DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_1_2"><![CDATA[{colour_start|buff}Buff:{colour_end}
	
	When target's health>50%% +45%% Max DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_1_3"><![CDATA[{colour_start|buff}Buff:{colour_end}
	
	When target's health>50%% +50%% Max DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_1_4"><![CDATA[{colour_start|buff}Buff:{colour_end}
	
	When target's health>50%% +55%% Max DMG]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_2"><![CDATA[Greatly increases CRT on next attack]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_3"><![CDATA[
	When target's health<50%% +35%% Min DMG
	Greatly increases ACC on next attack]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_3_1"><![CDATA[
	When target's health<50%% +40%% Min DMG
	Greatly increases ACC on next attack]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_3_2"><![CDATA[
	When target's health<50%% +45%% Min DMG
	Greatly increases ACC on next attack]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_3_3"><![CDATA[
	When target's health<50%% +50%% Min DMG
	Greatly increases ACC on next attack]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKC_1_3_4"><![CDATA[
	When target's health<50%% +55%% Min DMG
	Greatly increases ACC on next attack]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKD_1_1"><![CDATA[When target's health<30%%, doubles the effects]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_1"><![CDATA[{colour_start|stealth}Reveal{colour_end}/ Clear all bodies]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_2"><![CDATA[{colour_start|bleed}Bleed{colour_end} {colour_start|G1}(120%%Chance){colour_end} 3pt/rd (4 rounds)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_2_1"><![CDATA[{colour_start|bleed}Bleed{colour_end} {colour_start|G1}(120%%Chance){colour_end} 3pt/rd (4 rounds)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_2_2"><![CDATA[{colour_start|bleed}Bleed{colour_end} {colour_start|G1}(120%%Chance){colour_end} 4pt/rd (4 rounds)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_2_3"><![CDATA[{colour_start|bleed}Bleed{colour_end} {colour_start|G1}(120%%Chance){colour_end} 4pt/rd (4 rounds)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKE_1_2_4"><![CDATA[{colour_start|bleed}Bleed{colour_end} {colour_start|G1}(120%%Chance){colour_end} 5pt/rd (4 rounds)]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKF_1_1"><![CDATA[{colour_start|notable}CD: 5rd{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKF_1_2"><![CDATA[{colour_start|notable}Damnatin{colour_end} Shares CD
	
	Party/Enemies: {colour_start|healhp}Heal {colour_end}35%% Max health]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_1"><![CDATA[{colour_start|attacktype}Range{colour_end}
	{colour_start|notable}CD: 5rounds{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_2"><![CDATA[Share CD with {colour_start|notable}Hallow ground{colour_end}
	
	ACC base: 100/ DMG mod: 0%%]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_2_1"><![CDATA[Share CD with{colour_start|notable}Hallow ground{colour_end}
	
	ACC base: 100/ DMG mod: 50%%]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_3"><![CDATA[Cannot damage targets not {colour_start|stun}stunned{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_4"><![CDATA[
	{colour_start|debuff}Debuff enemies: {colour_end}-5SPD
	{colour_start|buff}Buff team: {colour_end}+5SPD]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_SKG_1_5"><![CDATA[
	{colour_start|bleed}Seal {colour_end}target {colour_start|stun}stunned{colour_end}
	Extend {colour_start|stun}stun {colour_end}time for 1rd]]></entry>
	<entry id="tray_icon_tooltip_buff_duration_till_removed_format"><![CDATA[%s]]></entry>
	
	<!-- <饰品自定义描述>// -->
	
	<entry id="trinket_rarity_huhu"><![CDATA[{colour_start|starpink}Kitsune Treasure{colour_end}]]></entry>
	
	<entry id="trinket_rarity_miko_TriBlack"><![CDATA[{colour_start|starpink}Kitsune Treasure{colour_end}]]></entry>
	<entry id="trinket_rarity_miko_TriWhite"><![CDATA[{colour_start|starpink}Kitsune Treasure{colour_end}]]></entry>
	<entry id="trinket_rarity_miko_TriBW"><![CDATA[{colour_start|starpink}Kitsune Treasure{colour_end}]]></entry>
	
	<entry id="buff_rule_data_tooltip_mikoFhit"><![CDATA[Gohei strike]]></entry>
	<entry id="buff_rule_data_tooltip_mikoteambuff"><![CDATA[Charm spell: Luck]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_stealth1des"><![CDATA[{colour_start|stealth}“Stealth 1rd”{colour_end}]]></entry>
	
	
	<entry id="str_inventory_title_trinketmikoF_Tri_1"><![CDATA[Arrow of Silence]]></entry>
	<entry id="str_inventory_title_trinketmikoF_Tri_2"><![CDATA[Kuro Mask]]></entry>
	
	<entry id="str_inventory_title_trinketmikoF_Tri_3"><![CDATA[Red Seal]]></entry>
	<entry id="str_inventory_title_trinketmikoF_Tri_4"><![CDATA[Shiro Mask]]></entry>
	
	<entry id="str_inventory_title_trinketmikoF_Tri_5"><![CDATA[Sealing Needle]]></entry>
	<entry id="str_inventory_title_trinketmikoF_Tri_6"><![CDATA[Masks of Chaos]]></entry>
	
	<entry id="str_inventory_title_trinketmikoF_Tri_7"><![CDATA[Campanula of Vagary]]></entry>
	
	<entry id="str_inventory_set_title_mikoF_Set_0"><![CDATA[{colour_start|NA_Pink}“The kuro miko repels the demons, but is futile to cleanse the corruption.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_1"><![CDATA[{colour_start|NA_Pink}“The shhiro miko heals the world from corruption, but is futile to fend off demons.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_2"><![CDATA[{colour_start|NA_Pink}“The miko with both powers finishes her duty, but she can no longer return to the colorful world.”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_1"><![CDATA[Ignores{colour_start|guard}guard{colour_end} -3 SPD]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_2"><![CDATA[On hit: {colour_start|guard}guardbreak{colour_end}/ {colour_start|bleed}mark{colour_end}/ Deals 2 DMG 2 times]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_3"><![CDATA[{colour_start|miko_p}“Cleansing evil, mercilessly.”{colour_end}
	]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_4"><![CDATA[On crit: target: -30%%{colour_start|stun} stun{colour_end} resist]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_5"><![CDATA[When hit: self: 1 block{colour_start|G1} (15%%chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_6"><![CDATA[When hit: {colour_start|stun}stun{colour_end} target{colour_start|G1} (100%%chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_7"><![CDATA[{colour_start|miko_p}“Yin of black, purge all evilness.”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_43"><![CDATA[+30%%CRT +60%% {colour_start|stun}stun {colour_end}chance]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_8"><![CDATA[-50%% {colour_start|healhp}Healing {colour_end}/ {colour_start|stress}Stress {colour_end}Healing]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_9"><![CDATA[{colour_start|Cosmos}Special · Damnation: {colour_end}+300%% DMG to {colour_start|stun}stunned{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_10"><![CDATA[{colour_start|Cosmos}Charm spell: Luck: {colour_end}Gain additional effects
	+50%%{colour_start|buff}Buff{colour_end}duration]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_30"><![CDATA[{colour_start|attacktype}Range{colour_end} on hit: {colour_start|buff}buff self: {colour_end}+1{colour_start|healhp}Hp heal {colour_end} +15%% {colour_start|stress}stress{colour_end} healed]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_11"><![CDATA[{colour_start|Cosmos}Charm spell: Reveal {colour_end}and {colour_start|riposte}riposte {colour_end}gain additional effects]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_12"><![CDATA[On hit: {colour_start|debuff}Debuff target: {colour_end}-50%% {colour_start|healhp}Healing {colour_end}received{colour_start|G1} (200%%chance){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_13"><![CDATA[{colour_start|miko_p}“Miko befall, shelters all.”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_14"><![CDATA[+2 SPD +30%% {colour_start|scouting}Scouting {colour_end}chance
	Friendly skill: clear:]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_15"><![CDATA[{colour_start|bleed}Bleed{colour_end}/ {colour_start|blight}blight{colour_end}/ {colour_start|stun}stun{colour_end}/ {colour_start|stress}horror{colour_end}/ {colour_start|debuff}debuff{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_16"><![CDATA[Friendly skill: {colour_start|buff}Buff target: {colour_end}Cannot be crit (1rd)]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_17"><![CDATA[{colour_start|miko_p}“Yang of white, Healing nature.”{colour_end}
	]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_22"><![CDATA[-95%% {colour_start|attacktype}Melee {colour_end}DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_18"><![CDATA[+60%% {colour_start|healhp}Healing {colour_end}/ {colour_start|stress}Stress {colour_end}Healing]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_19"><![CDATA[{colour_start|Cosmos}Special: Hallow ground: {colour_end}+50%% {colour_start|healhp}Heal {colour_end}done to party.]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_20"><![CDATA[{colour_start|riposte}Riposte{colour_end} On hit: {colour_start|buff}Buff party: {colour_end}+10%% {colour_start|healhp}Healing {colour_end}received +15%% stress healed]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_21"><![CDATA[On hit/ {colour_start|riposte}Riposte {colour_end}On hit: {colour_start|debuff}Debuff target: {colour_end}-5ACC -10%%DMG{colour_start|G1} (200%%chance){colour_end}]]></entry>

	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_23"><![CDATA[{colour_start|miko_p}“Needles can hurt, yet can heal.”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_24"><![CDATA[Permanently {colour_start|riposte}Riposte{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_47"><![CDATA[{colour_start|riposte}Riposte{colour_end}DMG -50%%/crit guaranteed]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_25"><![CDATA[{colour_start|riposte}Riposte{colour_end} hit: {colour_start|buff}buff self: {colour_end}+50%% {colour_start|debuff}Debuff{colour_end} chance]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_26"><![CDATA[When hit: {colour_start|buff}buff self: {colour_end}+25 DODGE]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_27"><![CDATA[{colour_start|miko_p}“Duality, mortality.”{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_28"><![CDATA[{colour_start|Cosmos}Special: Damnation: {colour_end}+150%% DMG to {colour_start|stun}stunned{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_29"><![CDATA[{colour_start|Cosmos}Special: Hallow Ground: {colour_end}+25%% {colour_start|healhp}healed{colour_end}to party.]]></entry>
	


	<entry id="trinket_rarity_miko_Tri1"><![CDATA[{colour_start|Cosmos}Prayer{colour_end}]]></entry>
	<entry id="trinket_rarity_miko_Tri2"><![CDATA[{colour_start|Cosmos}Prayer{colour_end}]]></entry>
	<entry id="trinket_rarity_miko_Tri3"><![CDATA[{colour_start|Cosmos}Prayer{colour_end}]]></entry>
	
	<entry id="str_inventory_title_trinketmikoF_InariTri_1"><![CDATA[Chokuto · {colour_start|miko_p}Blossom{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_2"><![CDATA[Seal · {colour_start|miko_p}Moonlight{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_3"><![CDATA[Gohei · {colour_start|miko_p}Shrapnel{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_4"><![CDATA[Paperman · {colour_start|miko_p}Petal{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_5"><![CDATA[Geta · {colour_start|miko_p}Strider{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_6"><![CDATA[Mask · {colour_start|miko_p}Appeal{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_7"><![CDATA[Charm · {colour_start|miko_p}Adore{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_8"><![CDATA[Ema · {colour_start|miko_p}Childhood{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_9"><![CDATA[Pendant · {colour_start|miko_p}Droplet{colour_end}]]></entry>
	<entry id="str_inventory_title_trinketmikoF_InariTri_10"><![CDATA[Tie · {colour_start|miko_p}Wonder{colour_end}]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_31"><![CDATA[On kill: {colour_start|buff}buff self: {colour_end}+5%% {colour_start|stress}virtue {colour_end}chance {colour_start|G1}(until camp){colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_32"><![CDATA[+12 ACC if {colour_start|notable}torch{colour_end} under 25]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_33"><![CDATA[On hit: other enemies: receive 4 DMG
	When hit: rest of party: receive 2 DMG]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_34"><![CDATA[+15 DODGE if {colour_start|bleed}marked{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_35"><![CDATA[On hit:{colour_start|bleed}mark{colour_end} target and self]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_36"><![CDATA[+15%% CRT if health>50%%]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_37"><![CDATA[+15%% DODGE if health<50%%]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_39"><![CDATA[+20%% {colour_start|healhp}healed{colour_end} if {colour_start|stress}stress{colour_end}<50%%]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_38"><![CDATA[+20%% {colour_start|stress}stress{colour_end} healed if {colour_start|stress}stress{colour_end}>50%%]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_40"><![CDATA[Attack/friendly skill: 
	5%%chance activate {colour_start|Cosmos}Blessing of Inari{colour_end}: {colour_start|miko_p}Miko's Pray{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_41"><![CDATA[Prevent nighttime ambush]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_42"><![CDATA[On hit/friendly skill: party: {colour_start|healhp}heal{colour_end}2 health]]></entry>
	
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_44"><![CDATA[{colour_start|miko_p}To find lost treasures……{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_45"><![CDATA[Anywhere can drop {colour_start|Reality}holy water{colour_end} and {colour_start|comet1}shards{colour_end}]]></entry>
	<entry id="buff_stat_tooltip_upgrade_discount_mikoF_46"><![CDATA[Amplify {colour_start|Cosmos}gold{colour_end} and {colour_start|starpink}gems{colour_end} drop chance]]></entry>
	
	
	
	<entry id="str_inventory_set_title_mikoF_Set_3"><![CDATA[
	{colour_start|NA_Pink}“Did that wish shattered？”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_4"><![CDATA[
	{colour_start|NA_Pink}“If the moon is gone, will the stars keep shining?”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_5"><![CDATA[{colour_start|NA_Pink}“Beautiful flowers, one day will fall.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_6"><![CDATA[
	{colour_start|NA_Pink}“Violence will only bring more violence.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_7"><![CDATA[
	{colour_start|NA_Pink}“That empty garden, still silent till today.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_8"><![CDATA[
	{colour_start|NA_Pink}“The flower blooms, and then……”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_9"><![CDATA[
	{colour_start|NA_Pink}“To all that made this happen...”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_10"><![CDATA[{colour_start|NA_Pink}“Here is where I made my wish.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_11"><![CDATA[
	{colour_start|NA_Pink}“Tonight, on the breezy hill.”{colour_end}]]></entry>
	<entry id="str_inventory_set_title_mikoF_Set_12"><![CDATA[{colour_start|NA_Pink}“Always dreaming, even now.”{colour_end}]]></entry>
	
	
	<entry id="str_inventory_set_title_mikoF_Set_13"><![CDATA[{colour_start|Cosmos}“What a moron was the one who let me become a miko~”{colour_end}]]></entry>
	
	
	<!-- <扎营技能名称>// -->
	
	<entry id="camping_skill_name_mikoF_campskill_1"><![CDATA[Barrier · Wither]]></entry>
	<entry id="camping_skill_name_mikoF_campskill_2"><![CDATA[Barrier · Cleanse]]></entry>
	<entry id="camping_skill_name_mikoF_campskill_3"><![CDATA[Barrier · Sacrifice]]></entry>
	
	<entry id="camping_skill_name_mikoF_campskill_4"><![CDATA[Fox gotta sleep]]></entry>
	
	<entry id="camping_skill_name_mikoF_campskill_5"><![CDATA[Barrier · Past Life]]></entry>
	<entry id="camping_skill_name_mikoF_campskill_6"><![CDATA[Barrier · Shelter]]></entry>
	<entry id="camping_skill_name_mikoF_campskill_7"><![CDATA[Barrier · Healing]]></entry>
	
	<entry id="camping_skill_effect_loot_MikoF_camp_1"><![CDATA[{colour_start|bleed}Pray for strength, repel evil{colour_end}]]></entry>
	<entry id="camping_skill_effect_loot_MikoF_camp_2"><![CDATA[{colour_start|Cosmos}Pray for duality, everything balance{colour_end}]]></entry>
	<entry id="camping_skill_effect_loot_MikoF_camp_3"><![CDATA[{colour_start|buff}Pray for divine, heal all wounds{colour_end}]]></entry>
	
	<entry id="str_inventory_title_estatemikoF_Coin"><![CDATA[{colour_start|Cosmos}Gold coin{colour_end}]]></entry>
	<entry id="str_inventory_description_estatemikoF_Coin"><![CDATA[A small piece of gold, worth a fair price. If give it to your heroes……]]></entry>
	
		<!-- <自定义扎营技能1>// -->
    <entry id="mikoF+str_bark_mikoF_campskill_1"><![CDATA[This might hurt, just bear a little~]]></entry>
	<entry id="mikoF+str_bark_mikoF_campskill_1"><![CDATA[Almost finished, this is good for all of us~]]></entry>
	
	<!-- <自定义扎营技能2>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_2"><![CDATA[Em, follow me.]]></entry>
	<entry id="mikoF+str_bark_mikoF_campskill_2"><![CDATA[*Huff*, this ritual is more comlicated than I thought.]]></entry>
	
	<!-- <自定义扎营技能3>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_3"><![CDATA[Em……It might trigger some old memories……]]></entry>
	
	<!-- <自定义扎营技能4>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_4"><![CDATA[Zzz……mmm……]]></entry>
	<entry id="mikoF+str_bark_mikoF_campskill_4"><![CDATA[ZZzzzzzz……]]></entry>
	
	<!-- <自定义扎营技能5>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_5"><![CDATA[Great! Everyone will be just fine~]]></entry>
	
	<!-- <自定义扎营技能6>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_6"><![CDATA[Okay, it might have "little" side effects~]]>。</entry>
	
	<!-- <自定义扎营技能7>// -->
	<entry id="mikoF+str_bark_mikoF_campskill_7"><![CDATA[Don't rest too much~]]></entry>
	<entry id="mikoF+str_bark_mikoF_campskill_7"><![CDATA[Feeling better?~]]></entry>

	<!-- <夜袭台词0~3>// -->
	<entry id="mikoF+str_night_ambush_bark_0"><![CDATA[Heh? What's that sound？]]></entry>
    <entry id="mikoF+str_night_ambush_bark_1"><![CDATA[*Yawn*]]></entry>
    <entry id="mikoF+str_night_ambush_bark_2"><![CDATA[*Murmurs complaints*]]></entry>
    <entry id="mikoF+str_night_ambush_bark_3"><![CDATA[Gotta get back to sleep later……Or else I'll be tired all day……]]></entry>
		
	<!-- <技能反馈台词：理论上所有怪物技能均可进行反馈，但目前官方仅包含以下部分>// -->
	<!-- <技能反馈台词：死灵法师：基本技能>// -->
    <entry id="mikoF+str_monster_attack_unholy_smite"><![CDATA[Hehe~ Your magic is still amateur compares to mine.]]></entry>
    <entry id="mikoF+str_monster_attack_unholy_judgement"><![CDATA[An unholy dare judge me?]]></entry>
    <entry id="mikoF+str_monster_attack_unholy_curse"><![CDATA[A curse？You gotta try harder than this~]]></entry>
	<!-- <技能反馈台词：塞壬：心控施展、心控返回>// -->
    <entry id="mikoF+str_control_before_turn_siren"><![CDATA[Huh？Are you……?!]]></entry>
    <entry id="mikoF+str_control_return_siren"><![CDATA[No！My sister is with lord Inari……you imposter！]]></entry>
	<!-- <技能反馈台词：溺水船员：勾锚生效中、美德阻挡勾锚>// -->
	<!-- <注意！任何自定义美德均需要额外添加对应的美德阻挡勾锚台词>// -->
    <entry id="mikoF+str_prisoner_damage_drowned_anchored"><![CDATA[Ahh, my leg got caught. Help！！]]></entry>
    <entry id="mikoF+str_block_effect_mikoF_Virtue"><![CDATA[No need to worry！This little trick cannot harm me~]]></entry>
    <entry id="mikoF+str_block_effect_powerful"><![CDATA[Lord Inari grants me power！]]></entry>
    <entry id="mikoF+str_block_effect_focused"><![CDATA[……（Ear twitches, staring hard at the anchor.）]]></entry>
    <entry id="mikoF+str_block_effect_courageous"><![CDATA[By the name of my tail, I will not fear this unholy！]]></entry>
    <entry id="mikoF+str_block_effect_stalwart"><![CDATA[We will be fine, I have the love of lord Inari~]]></entry>
	<!-- <技能反馈台词：先知：落石预标记>// -->
    <entry id="mikoF+str_monster_attack_prophet_mark"><![CDATA[It's not your turn to predict our end!]]></entry>
    <entry id="mikoF+str_monster_attack_prophet_mark"><![CDATA[Don't even think of using that little magic of yours against me~]]></entry>
    <entry id="mikoF+str_monster_attack_prophet_mark"><![CDATA[I don't believe you're a prophet, just trickery.]]></entry>
    <entry id="mikoF+str_monster_attack_prophet_mark"><![CDATA[It's just falling rocks, I can dodge~]]></entry>
	<!-- <技能反馈台词：大炮：点火成功>// -->
    <entry id="mikoF+str_monster_attack_light_fuse"><![CDATA[Fire……explosion……Is this human technology?？]]></entry>

	<!-- <技能反馈台词：猪王：暴怒预警(攻击威尔伯时)>// -->
    <entry id="mikoF+str_monster_attack_obliterate_enraged"><![CDATA[There are friendships between beasts……but you are already corrupted.]]></entry>
    <entry id="mikoF+str_monster_attack_obliterate_enraged"><![CDATA[Without commands, you are just a raging mindless animal……]]></entry>
	<!-- <技能反馈台词：巫婆：英雄处于锅中>// -->
    <entry id="mikoF+str_prisoner_damage_cauldron_full"><![CDATA[I like bath……but not like this……]]></entry>
    <entry id="mikoF+str_prisoner_damage_cauldron_full"><![CDATA[*Gurgle*……*Cough*……*Gurgle gurgle*……]]></entry>
    <entry id="mikoF+str_prisoner_damage_cauldron_full"><![CDATA[*Splash and struggle*]]></entry>
	<!-- <技能反馈台词：先祖：点名剧情杀>// -->
    <entry id="mikoF+str_monster_user_selected_targets_kill_pill"><![CDATA[Lord Inari……I wish she is fine with you……]]></entry>
	
	<!-- <以下为CC相关技能反馈台词>// -->
	<!-- <CC猩红诅咒相关台词通常无需特别指定，此处不再赘述，如有需求详见文末CC模板>// -->
	<!-- <CC技能反馈台词：被乱位(注意区分乱位和拉前/击退)>// -->
    <entry id="mikoF+str_bark_shuffled"><![CDATA[Eh？]]></entry>
	<!-- <CC技能反馈台词：持续乱位(dot型每回合乱位)>// -->
    <entry id="mikoF+str_bark_shuffledot"><![CDATA[It's nothing to be proud of to be annoying!]]></entry>
    <entry id="mikoF+str_bark_shuffledot"><![CDATA[Nani?！]]></entry>
    <entry id="mikoF+str_bark_shuffledot"><![CDATA[What is for this time？]]></entry>
	<!-- <CC技能反馈台词：女伯爵：寄生蛋ActorDot进入第一阶段>// -->
    <entry id="mikoF+egg_increment_bark_1"><![CDATA[You dare corrupt my body？]]></entry>
    <entry id="mikoF+egg_increment_bark_1"><![CDATA[Feeling sticky……]]></entry>
	<!-- <CC技能反馈台词：女伯爵：寄生蛋ActorDot进入第二阶段>// -->
    <entry id="mikoF+egg_increment_bark_2"><![CDATA[Ah！It's biting me. What are you？Dogs?]]></entry>
    <entry id="mikoF+egg_increment_bark_2"><![CDATA[Blood, so cruel……]]></entry>
	<!-- <CC技能反馈台词：女伯爵：寄生蛋ActorDot进入第三阶段>// -->
    <entry id="mikoF+egg_increment_bark_3"><![CDATA[Corruption is deepening in me……Lord Inari……]]></entry>
    <entry id="mikoF+egg_increment_bark_3"><![CDATA[……It hurts……]]></entry>
	<!-- <CC技能反馈台词：狂信者：英雄位于火刑柱>// -->
    <entry id="mikoF+str_prisoner_damage_pyre_full"><![CDATA[I am innocent！Release me！]]></entry>
    <entry id="mikoF+str_prisoner_damage_pyre_full"><![CDATA[*Clenching teeth*]]></entry>
	<!-- <CC新增机制台词：监狱进门呼救、监狱营救感谢>// -->
    <entry id="mikoF+str_prisoner_help_me"><![CDATA[Hello? Anyone？I am a miko from the shrine of Inari, anyone there？]]></entry>
    <entry id="mikoF+str_prisoner_rescue_thanks"><![CDATA[Wonderful! Lord Inari made us encounter~]]></entry>
		
	<!-- <以下为哈姆雷特小镇台词>// -->
	<!-- <确认进入酒馆>// -->
    <entry id="mikoF+str_bar_committed"><![CDATA[A drink please~ Any drink，better with greengage~]]></entry>
    <entry id="mikoF+str_bar_committed"><![CDATA[What? I can drink~ Any problem？]]></entry>
	<!-- <确认进入赌场>// -->
    <entry id="mikoF+str_gambling_committed"><![CDATA[I have a pair of A, it's my biggest play……Should I?……]]></entry>
    <entry id="mikoF+str_gambling_committed"><![CDATA[Do we have majiang here?~ Anyone knows the rules?~]]></entry>
	<!-- <确认进入妓院>// -->
    <entry id="mikoF+str_brothel_committed"><![CDATA[Cannot enter brothel]]></entry>
    <entry id="mikoF+str_brothel_committed"><![CDATA[Cannot enter brothel]]></entry>
	<!-- <确认进入冥想>// -->
    <entry id="mikoF+str_meditation_committed"><![CDATA[Hm, this place is big~]]></entry>
    <entry id="mikoF+str_meditation_committed"><![CDATA[Em？That corner seems fine]]></entry>
	<!-- <确认进入祈祷>// -->
    <entry id="mikoF+str_prayer_committed"><![CDATA[Lord Inari, please guide me……]]></entry>
    <entry id="mikoF+str_prayer_committed"><![CDATA[May lord Inari's light shines upon you, bringing you good luck.]]></entry>
	<!-- <确认进入鞭挞>// -->
    <entry id="mikoF+str_flagellation_committed"><![CDATA[Feel some pain, makes me not afraid……]]></entry>
	<!-- <确认进入病房(怪癖治疗)>// -->
    <entry id="mikoF+str_treatment_committed"><![CDATA[Emm, do I have to go？]]></entry>
    <entry id="mikoF+str_treatment_committed"><![CDATA[Huh? Did I do something wrong？]]></entry>
	<!-- <确认进入病房(疾病治疗)>// -->
    <entry id="mikoF+str_disease_treatment_committed"><![CDATA[Don't touch that！Huh? Part of the treatment？]]></entry>
    <entry id="mikoF+str_disease_treatment_committed"><![CDATA[My ears and tail are not sickness！They are parts of mine！]]></entry>
	
	
	<!-- <alcoholism怪癖：当自身仅能进入酒馆而尝试进入其他活动时>// -->
    <entry id="mikoF+str_alcoholism_gambling_rejection"><![CDATA[Is gambling fun？I rather drink and chat~]]></entry>
    <entry id="mikoF+str_alcoholism_brothel_rejection"><![CDATA[It's not the only place that has beautiful girls~Why here specifically？]]></entry>
    <entry id="mikoF+str_alcoholism_meditation_rejection"><![CDATA[When I drink, I can think better~]]></entry>
    <entry id="mikoF+str_alcoholism_prayer_rejection"><![CDATA[Prayer after a drink~ It can express my real feeling~]]></entry>
    <entry id="mikoF+str_alcoholism_flagellation_rejection"><![CDATA[Why go get beaten up when I can have a drink~?]]></entry>
	<!-- <gambler怪癖：当自身仅能进入赌场而尝试进入其他活动时>// -->
    <entry id="mikoF+str_gambler_bar_rejection"><![CDATA[Drinking makes me hazy~ And playing games exercises my brain.]]></entry>
    <entry id="mikoF+str_gambler_brothel_rejection"><![CDATA[I have my own breasts~ I need something I don't have~]]></entry>
    <entry id="mikoF+str_gambler_meditation_rejection"><![CDATA[Gamble brings me good mood~ It makes me notice more things~]]></entry>
    <entry id="mikoF+str_gambler_prayer_rejection"><![CDATA[I will give all the money I earned to lord Inari~]]></entry>
    <entry id="mikoF+str_gambler_flagellation_rejection"><![CDATA[I used to make bets with gods, I never lost because they love me~]]></entry>
	<!-- <love_interest怪癖：当自身仅能进入妓院而尝试进入其他活动时>// -->
    <entry id="mikoF+str_love_interest_gambling_rejection"><![CDATA[Cannot enter brothel]]></entry>
    <entry id="mikoF+str_love_interest_bar_rejection"><![CDATA[Cannot enter brothel]]]></entry>
    <entry id="mikoF+str_love_interest_meditation_rejection"><![CDATA[Cannot enter brothel]]></entry>
    <entry id="mikoF+str_love_interest_prayer_rejection"><![CDATA[Cannot enter brothel]]></entry>
    <entry id="mikoF+str_love_interest_flagellation_rejection"><![CDATA[Cannot enter brothel]]></entry>
	<!-- <enlightened怪癖：当自身仅能进入冥想而尝试进入其他活动时>// -->
    <entry id="mikoF+str_enlightened_bar_rejection"><![CDATA[I need to think about my future when I'm awake.]]></entry>
    <entry id="mikoF+str_enlightened_gambling_rejection"><![CDATA[I don't like crowded places.]]></entry>
    <entry id="mikoF+str_enlightened_brothel_rejection"><![CDATA[I enjoy the girl's massage, but I need to think now.]]></entry>
    <entry id="mikoF+str_enlightened_prayer_rejection"><![CDATA[Lord Inari will make me think straight~]]></entry>
    <entry id="mikoF+str_enlightened_flagellation_rejection"><![CDATA[Can you think well when you're getting beaten up？]]></entry>
	<!-- <god_fearing怪癖：当自身仅能进入祈祷而尝试进入其他活动时>// -->
    <entry id="mikoF+str_god_fearing_bar_rejection"><![CDATA[Between prayer and alcohol, I always choose prayer. Nothing can change this.]]></entry>
    <entry id="mikoF+str_god_fearing_gambling_rejection"><![CDATA[hen praying, my mind is at peace. And gambling cannot make me……Can't you understand？]]></entry>
    <entry id="mikoF+str_god_fearing_brothel_rejection"><![CDATA[Rather than having fun, It's more important to pray for lord Inari's blessing.]]></entry>
    <entry id="mikoF+str_god_fearing_meditation_rejection"><![CDATA[I need to pray, if you don't want my inner demon bothering me……]]></entry>
    <entry id="mikoF+str_god_fearing_flagellation_rejection"><![CDATA[Huh?！You don't believe me？I need to pray！]]></entry>
	<!-- <flagellant怪癖：当自身仅能进入鞭挞而尝试进入其他活动时>// -->
    <entry id="mikoF+str_flagellant_gambling_rejection"><![CDATA[Compare to earning money, getting whipped suits me more~]]></entry>
    <entry id="mikoF+str_flagellant_bar_rejection"><![CDATA[Alcohol can't give me that feeling~]]></entry>
    <entry id="mikoF+str_flagellant_meditation_rejection"><![CDATA[Pain makes me stay alert, and I don't want to be dazed.]]></entry>
    <entry id="mikoF+str_flagellant_prayer_rejection"><![CDATA[Sometimes prayer cannot meke me at peace, only punishment can.]]></entry>
    <entry id="mikoF+str_flagellant_brothel_rejection"><![CDATA[The girls are still to soft~]]></entry>
	
	<!-- <resolution怪癖：当自身禁止进入酒馆而仍然尝试进入该活动时>// -->
    <entry id="mikoF+str_resolution_bar_rejection"><![CDATA[Problems can't be solved by just drinking……]]></entry>
	<entry id="mikoF+str_resolution_bar_rejection"><![CDATA[Don't feel thirsty……]]></entry>
	<!-- <known_cheat怪癖：当自身禁止进入赌场而仍然尝试进入该活动时>// -->
    <entry id="mikoF+str_known_cheat_gambling_rejection"><![CDATA[I'd like to take control my fate with my own hands……and not dice.]]></entry>
    <entry id="mikoF+str_known_cheat_gambling_rejection"><![CDATA[I don't want to waste my money in here……]]></entry>
	<!-- <deviant_tastes怪癖：当自身禁止进入妓院而仍然尝试进入该活动时>// -->
    <entry id="mikoF+str_deviant_tastes_brothel_rejection"><![CDATA[Cannot enter brothel]]></entry>
    <entry id="mikoF+str_deviant_tastes_brothel_rejection"><![CDATA[Cannot enter brothel]]></entry>
	<!-- <unquiet_mind怪癖：当自身禁止进入冥想而仍然尝试进入该活动时>// -->
    <entry id="mikoF+str_unquiet_mind_meditation_rejection"><![CDATA[My mind is a mess……I can't even sleep well……]]></entry>
    <entry id="mikoF+str_unquiet_mind_meditation_rejection"><![CDATA[After closing my eyes, I didn't feel at peace. I felt hungry？]]></entry>
	<!-- <witness怪癖：当自身禁止进入祈祷而仍然尝试进入该活动时(注意！本条怪癖与下一条同为禁止祈祷，但怪癖及原由完全不同，本条为目击古神)>// -->
    <entry id="mikoF+str_witness_prayer_rejection"><![CDATA[I'll just keep my prayers to the shrine……here is for other gods~]]></entry>
    <entry id="mikoF+str_witness_prayer_rejection"><![CDATA[I only believe in lord Inari, the most beautiful god！]]></entry>
	<!-- <faithless怪癖：当自身禁止进入祈祷而仍然尝试进入该活动时(注意！本条怪癖与上一条同为禁止祈祷，但怪癖及原由完全不同，本条为不信神明)>// -->
    <entry id="mikoF+str_faithless_prayer_rejection"><![CDATA[We cannot rely on prayer, we need to take actual actions！]]></entry>
    <entry id="mikoF+str_faithless_prayer_rejection"><![CDATA[I'm not going to rely on lord Inari on everything……he is very busy！]]></entry>
	<!-- <faithless怪癖：当自身禁止进入鞭挞而仍然尝试进入该活动时(注意！本条怪癖与上一条为同一怪癖，但针对的禁止活动不同)>// -->
    <entry id="mikoF+str_faithless_flagellation_rejection"><![CDATA[Love yourself is also loving others, lord Inari told me this. Only those who hurts others need punishment.]]></entry>
    <entry id="mikoF+str_faithless_flagellation_rejection"><![CDATA[I don't need to be hurt, and my body don't need to be infected.]]></entry>
	
	<!-- <通用活动受限拒绝台词(注意！当info下直接编写活动受限时需使用本条，否则部分受限台词会采用上述怪癖部分，导致文不对题)>// -->
    <entry id="mikoF+str_override_invalid_rejection"><![CDATA[Because I'm a miko, some places I cannot go~]]></entry>
    <entry id="mikoF+str_override_invalid_rejection"><![CDATA[Maybe it's because of my identity, It's not good for me to enter.]]></entry>
	
	
	<entry id="mikoF+str_roster_list_mikoF_Affliction_bark"><![CDATA[*Sob*……]]></entry>
	
	<!-- <下述内容为英雄于城镇界面右侧列表闲置时的弹出式台词>// -->
	<!-- <城镇闲置台词：自身在酒馆时>// -->
    <entry id="mikoF+str_roster_list_bar_bark"><![CDATA[It reminds me the days where we used to make alcohol in the shrine, the fermented crops brought foward many critters.]]></entry>
	<!-- <城镇闲置台词：自身在赌场时>// -->
    <entry id="mikoF+str_roster_list_gambling_bark"><![CDATA[I win again！Sorry everyone~]]></entry>
	<!-- <城镇闲置台词：自身在妓院时>// -->
    <entry id="mikoF+str_roster_list_brothel_bark"><![CDATA[Cannot enter brothel]]></entry>
	<!-- <城镇闲置台词：自身在冥想时>// -->
    <entry id="mikoF+str_roster_list_meditation_bark"><![CDATA[Zzz……]]></entry>
	<!-- <城镇闲置台词：自身在祈祷时>// -->
    <entry id="mikoF+str_roster_list_prayer_bark"><![CDATA[ZZzzz……]]></entry>
	<!-- <城镇闲置台词：自身在鞭挞时>// -->
    <entry id="mikoF+str_roster_list_flagellation_bark"><![CDATA[Please hit me harder, it makes me more alert.]]></entry>
	<!-- <城镇闲置台词：自身在病房时(怪癖治疗)>// -->
    <entry id="mikoF+str_roster_list_treatment_bark"><![CDATA[Ouch！Did you just pinched my ear？]]></entry>
    <entry id="mikoF+str_roster_list_treatment_bark"><![CDATA[It's scary watching this……]]></entry>
	<!-- <城镇闲置台词：自身在病房时(疾病治疗)>// -->
	<entry id="mikoF+str_roster_list_disease_treatment_bark"><![CDATA[Feeling……weak……]]></entry>
	<!-- <城镇闲置台词：自身低压力>// -->
    <entry id="mikoF+str_roster_list_low_stress_bark"><![CDATA[Good morning lord Inari, what a fine day it is.]]></entry>
    <entry id="mikoF+str_roster_list_low_stress_bark"><![CDATA[I smell baked sweet potato. Ah, I'm hungry now.]]></entry>
	<!-- <城镇闲置台词：自身中压力>// -->
    <entry id="mikoF+str_roster_list_medium_stress_bark"><![CDATA[Why is this place has so much corruption？]]></entry>
    <entry id="mikoF+str_roster_list_medium_stress_bark"><![CDATA[If lord Inari sees this, what will he think?……]]></entry>
	<!-- <城镇闲置台词：自身高压力>// -->
    <entry id="mikoF+str_roster_list_high_stress_bark"><![CDATA[I want to be everyone's beacon, but they don't even believe in me……]]></entry>
    <entry id="mikoF+str_roster_list_high_stress_bark"><![CDATA[Lord Inari, why is my path filled with darkness?]]></entry>
	<!-- <城镇闲置台词：自身曾经前往过暗黑地牢区域(自DD本归来，该英雄已目睹真相，且不再计入兵营英雄数量上限)>// -->
    <entry id="mikoF+str_roster_list_darkest_dungeon_survivor_bark"><![CDATA[Feel more sleepy after comming back……]]></entry>
    <entry id="mikoF+str_roster_list_darkest_dungeon_survivor_bark"><![CDATA[If my power is able to cleanse this darkness……I can give my all.]]></entry>
    <entry id="mikoF+str_roster_list_darkest_dungeon_survivor_bark"><![CDATA[Maybe sometimes it's better to stay foolish……]]></entry>
	
	<!-- <马车闲置台词(招募列表台词)>// -->
    <entry id="mikoF+str_stagecoach_idle"><![CDATA[Can I make new friends here？]]></entry>
    <entry id="mikoF+str_stagecoach_idle"><![CDATA[Lord Inari told me to come here~]]></entry>
	
	<!-- <兵营满员台词(招募列表台词)>// -->
	<entry id="mikoF+str_stagecoach_roster_full_rejection"><![CDATA[Well……There are too much of us, it'll run out of space.]]></entry>
	<!-- <地图出发界面台词：选定的副本难度与英雄等级差距过大>// -->
	<entry id="mikoF+str_quest_too_hard"><![CDATA[*Ears drooping in fear*]]></entry>
	<entry id="mikoF+str_quest_too_easy"><![CDATA[Do I need to deal with this child's play？]]></entry>
	
	<!-- <地图出发界面台词：英雄互斥>// -->
	<!-- <注意！英雄互斥于info下定义，并非只能实现自身互斥，亦可实现已知不同英雄互斥，且可设定多种互斥，下述ainz_limit为互斥ID举例>// -->
    <entry id="str_incompatible_party_mikoF_limit"><![CDATA[:3?]]></entry>
    <entry id="str_incompatible_party_member_mikoF_limit"><![CDATA[:3?]]></entry>
	
	<!-- <以下为副本台词(探索及战斗)>// -->
	<!-- <战斗台词：自身暴击>// -->
    <entry id="mikoF+str_critbyhero"><![CDATA[Take this！]]></entry>
	<entry id="mikoF+str_critbyhero"><![CDATA[Whoo~Eazy target~]]></entry>
	<entry id="mikoF+str_critbyhero"><![CDATA[Begone！Corruption.]]></entry>
	<entry id="mikoF+str_critbyhero"><![CDATA[Yeesh~ Is my clothes still good~?]]></entry>

	<!-- <战斗台词：被击退(包括自身和友方造成的击退)>// -->
    <entry id="mikoF+str_combat_knockback"><![CDATA[I slipped？]]></entry>
    <entry id="mikoF+str_combat_knockback"><![CDATA[Heh？]]></entry>
	<!-- <探索台词：开始移动>// -->
    <entry id="mikoF+str_bark_startmoving"><![CDATA[My bell can make sure we don't get lost.]]></entry>
    <entry id="mikoF+str_bark_startmoving"><![CDATA[Careful, enemies can show up any time]]></entry>
    <entry id="mikoF+str_bark_startmoving"><![CDATA[The bell says this way~ Wait no, this way！]]></entry>
    <entry id="mikoF+str_bark_startmoving"><![CDATA[The map is not always reliable, but it's better than nothing.]]></entry>
	<!-- <探索台词：停止移动>// -->
    <entry id="mikoF+str_bark_stopmoving"><![CDATA[Hush, let me feel our surrounding.]]></entry>
    <entry id="mikoF+str_bark_stopmoving"><![CDATA[Scouting business is on me！Listen to my bell~]]></entry>
    <entry id="mikoF+str_bark_stopmoving"><![CDATA[Don't stay too long, danger can come back anytime.]]></entry>
	<!-- <探索台词：后退移动>// -->
    <entry id="mikoF+str_bark_backingup"><![CDATA[Huh? Wrong path？]]></entry>
    <entry id="mikoF+str_bark_backingup"><![CDATA[Wrong way, let's go back slowly.]]></entry>
    <entry id="mikoF+str_bark_backingup"><![CDATA[Em……danger ahead？]]></entry>
    <entry id="mikoF+str_bark_backingup"><![CDATA[Anything unprepared?]]></entry>
	<!-- <探索台词：触发陷阱>// -->
    <entry id="mikoF+str_comment_trap_triggered"><![CDATA[*Cough cough*……Who put that in here?]]></entry>
    <entry id="mikoF+str_comment_trap_triggered"><![CDATA[It's still too dark in here……Watch your steps.]]></entry>
    <entry id="mikoF+str_comment_trap_triggered"><![CDATA[Ah……it hurts……]]></entry>
	<!-- <探索及战斗台词：自身压力提升>// -->
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[I'm not sure……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[*Rapid panting*]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[Stay calm, stay calm……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[Lord Inari, please help me……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[*Sweat dripping*]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[It's ok, I can still take more……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[My heart is pumping like being squeezed by a hand.]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[I also want to feel the comfort from another person……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[Even if I'm afraid, I cannot escape……]]></entry>
    <entry id="mikoF+str_bark_increasingstress"><![CDATA[Only if she's here.]]></entry>
	<!-- <战斗台词：自身承受重伤>// -->
    <entry id="mikoF+str_bark_bigwound"><![CDATA[Ooo……the pain……]]></entry>
    <entry id="mikoF+str_bark_bigwound"><![CDATA[*Heavy breathing*]]></entry>
    <entry id="mikoF+str_bark_bigwound"><![CDATA[*Tail sweeps over the floor*]]></entry>
    <entry id="mikoF+str_bark_bigwound"><![CDATA[If I'm not dead, I'm protecting you.]]></entry>
	<!-- <战斗台词：友方承受重伤>// -->
    <entry id="mikoF+str_bark_bigwound_ally"><![CDATA[Get back here！I'll protect you！]]></entry>
    <entry id="mikoF+str_bark_bigwound_ally"><![CDATA[Did you hurt？Where?！]]></entry>
    <entry id="mikoF+str_bark_bigwound_ally"><![CDATA[Hold on, we are winning！]]></entry>
    <entry id="mikoF+str_bark_bigwound_ally"><![CDATA[I'll heal you, please don't fall！]]></entry>
	<!-- <战斗台词：自身死门>// -->
    <entry id="mikoF+str_bark_deathsdoor"><![CDATA[My vision blurs……]]></entry>
    <entry id="mikoF+str_bark_deathsdoor"><![CDATA[I feel dizzy……But there's still hope]]></entry>
    <entry id="mikoF+str_bark_deathsdoor"><![CDATA[Ehh……can't sleep now……]]></entry>
	<!-- <战斗台词：自身心衰(注意官方原版是存在单独且非折磨的心衰台词，意味不明)>// -->
	<entry id="mikoF+str_heart_attack"><![CDATA[？]]></entry>
	<entry id="mikoF+str_heart_attack"><![CDATA[！]]></entry>
	<!-- <战斗台词：友方死门>// -->
    <entry id="mikoF+str_bark_deathsdoor_ally"><![CDATA[Believe in me！The gods won't take you away now.]]></entry>
	<!-- <战斗台词：自身脱离死门>// -->
    <entry id="mikoF+str_bark_deathsdoorsurvive"><![CDATA[Looks like lord Inari is not willing to take me now.]]></entry>
    <entry id="mikoF+str_bark_deathsdoorsurvive"><![CDATA[This fox is not dead！Evil！]]></entry>
    <entry id="mikoF+str_bark_deathsdoorsurvive"><![CDATA[Thanks to my bell keeping me awake.]]></entry>
	<!-- <战斗台词：友方脱离死门>// -->
    <entry id="mikoF+str_bark_deathsdoorsurvive_ally"><![CDATA[How is it? The feeling of escaping death~?]]></entry>
    <entry id="mikoF+str_bark_deathsdoorsurvive_ally"><![CDATA[That was close……]]></entry>
    <entry id="mikoF+str_bark_deathsdoorsurvive_ally"><![CDATA[……*Huff*, Good to see you getting back.]]></entry>
	<!-- <战斗台词：自身腐蚀生效>// -->
    <entry id="mikoF+str_bark_poisondot"><![CDATA[This magic shouldn't work……]]></entry>
	<!-- <战斗台词：自身流血生效>// -->
    <entry id="mikoF+str_bark_bleeddot"><![CDATA[Blood……Is it mine?……]]></entry>
	<!-- <战斗台词：自身愈合生效>// -->
	<entry id="mikoF+str_bark_hp_heal_dot"><![CDATA[The wound is Healing, no need to worry.]]></entry>
	<!-- <战斗台词：拖延时间导致增援触发警告>// -->
    <entry id="mikoF+str_combat_wastingtime"><![CDATA[New enemies appears！]]></entry>
    <entry id="mikoF+str_combat_wastingtime"><![CDATA[If we act soon before……]]></entry>
    <entry id="mikoF+str_combat_wastingtime"><![CDATA[Nani?！It never ends！]]></entry>
		
	<!-- <亮度降低台词>// -->
    <entry id="mikoF+str_bark_torch_0"><![CDATA[I'm not afraid of the dark, it's true！]]></entry>
    <entry id="mikoF+str_bark_torch_0"><![CDATA[*Ears standing with vigilant*]]></entry>
	
    <entry id="mikoF+str_bark_torch_1"><![CDATA[Everyone ok？Please be careful……]]></entry>
    <entry id="mikoF+str_bark_torch_1"><![CDATA[I'm not shaking……]]></entry>
	
    <entry id="mikoF+str_bark_torch_2"><![CDATA[Walk slowly……do not disturb them]]></entry>
    <entry id="mikoF+str_bark_torch_2"><![CDATA[It's getting darker……]]></entry>
	
    <entry id="mikoF+str_bark_torch0"><![CDATA[Heh? Out of torch？]]></entry>
    <entry id="mikoF+str_bark_torch0"><![CDATA[Darkness is fine……]]></entry>
		
	<!-- <奇物互动台词>// -->
	<!-- <奇物互动正面结果>// -->
    <entry id="mikoF+str_bark_curiogood"><![CDATA[Lord Inari, thanks for your blessing~]]></entry>
    <entry id="mikoF+str_bark_curiogood"><![CDATA[Looks like a fine result~]]></entry>
    <entry id="mikoF+str_bark_curiogood"><![CDATA[It's emitting a smooth light~]]></entry>
    <entry id="mikoF+str_bark_curiogood"><![CDATA[Maybe it's some kind of acient magic.]]></entry>
	<!-- <奇物互动负面结果>// -->
    <entry id="mikoF+str_bark_curiobad"><![CDATA[*Pretend to be calm, bu actually deeply disturbed*]]></entry>
    <entry id="mikoF+str_bark_curiobad"><![CDATA[Eh, so unfortunate. Maybe nextime I'll be lucky?]]></entry>
    <entry id="mikoF+str_bark_curiobad"><![CDATA[Eh，even though it's bad. It's not worse.]]></entry>
    <entry id="mikoF+str_bark_curiobad"><![CDATA[It's like it bit me.]]></entry>
	<!-- <奇物互动无事发生>// -->
    <entry id="mikoF+str_bark_curiomeh"><![CDATA[I can still see a few coins~]]></entry>
    <entry id="mikoF+str_bark_curiomeh"><![CDATA[It's good that nothing bad happened~]]></entry>
    <entry id="mikoF+str_bark_curiomeh"><![CDATA[Let's adventure.]]></entry>
    <entry id="mikoF+str_bark_curiomeh"><![CDATA[Nothing appearing, keep going.]]></entry>
    <entry id="mikoF+str_bark_curiomeh"><![CDATA[Never mind.]]></entry>
		
	<!-- <以下为扎营台词>// -->
	<!-- <队伍平均压力糟糕(压力高)>// -->
    <entry id="mikoF+str_bark_stress_partyhigh"><![CDATA[Do whatever you like……want my knee for pillow or tail？]]></entry>
	<!-- <队伍平均压力良好(压力低)>// -->
    <entry id="mikoF+str_bark_stress_partylow"><![CDATA[It's ok, at least our mood is fine.]]></entry>
    <entry id="mikoF+str_bark_stress_partylow"><![CDATA[Need good rest, what do you want to eat？]]></entry>
	<!-- <队伍平均血量糟糕(血量低)>// -->
    <entry id="mikoF+str_bark_hp_partylow"><![CDATA[Need to do better next time.]]></entry>
    <entry id="mikoF+str_bark_hp_partylow"><![CDATA[Be careful, don't take risks！]]></entry>
	<!-- <队伍平均血量良好(血量高)>// -->
    <entry id="mikoF+str_bark_hp_partyhigh"><![CDATA[Em~everyone is energetic.]]></entry>
    <entry id="mikoF+str_bark_hp_partyhigh"><![CDATA[Soon I can lay on soft bed~]]></entry>

	<!-- <自身压力糟糕(压力高)>// -->
    <entry id="mikoF+str_bark_stress_selfhigh"><![CDATA[Don't know why……I suddenly miss the shrine. Those days without worries……]]></entry>
    <entry id="mikoF+str_bark_stress_selfhigh"><![CDATA[*Shake in fear*]]></entry>
	<!-- <自身压力良好(压力低)>// -->
    <entry id="mikoF+str_bark_stress_selflow"><![CDATA[It feels nice to take a walk~]]></entry>
    <entry id="mikoF+str_bark_stress_selflow"><![CDATA[The weather is good, my hair feels fluffy as always~]]></entry>
	<!-- <自身血量糟糕(血量低)>// -->
    <entry id="mikoF+str_bark_hp_selflow"><![CDATA[I can't feel my legs……I can't stand.]]></entry>
    <entry id="mikoF+str_bark_hp_selflow"><![CDATA[It's fine, I can still keep going……]]></entry>
	<!-- <自身血量良好(血量高)>// -->
    <entry id="mikoF+str_bark_hp_selfhigh"><![CDATA[Hahh, wish I can sleep well~]]></entry>
    <entry id="mikoF+str_bark_hp_selfhigh"><![CDATA[It's fine, just a stain on the clothes~]]></entry>

	<!-- <队伍状态糟糕>// -->
    <entry id="mikoF+str_bark_party_poor_condition"><![CDATA[I have a very bad feeling……]]></entry>
    <entry id="mikoF+str_bark_party_poor_condition"><![CDATA[Hold on, there's still hope！]]></entry>
    <entry id="mikoF+str_bark_party_poor_condition"><![CDATA[When we go back, you can touch my tail whatever you like！]]></entry>
	<!-- <队伍状态良好>// -->
    <entry id="mikoF+str_bark_party_great_condition"><![CDATA[If we keep going, we can win for sure！]]></entry>
    <entry id="mikoF+str_bark_party_great_condition"><![CDATA[Everyone is glowing, so cool！]]></entry>
	
	<!-- <营火储备不足>// -->
    <entry id="mikoF+str_bark_firewood_low"><![CDATA[No more firewood？]]></entry>
    <entry id="mikoF+str_bark_firewood_low"><![CDATA[The fire is almost gone.]]></entry>
	<!-- <营火储备富余>// -->
    <entry id="mikoF+str_bark_firewood_high"><![CDATA[Dinning beside campfire is an experience during adventure.]]></entry>
	
	<!-- <食物储备不足>// -->
    <entry id="mikoF+str_bark_provisions_low"><![CDATA[Next time need to take food storage more seriously！]]></entry>
    <entry id="mikoF+str_bark_provisions_low"><![CDATA[Just bear one day, it's just hunger. Emm……]]></entry>
	<!-- <食物储备富余>// -->
    <entry id="mikoF+str_bark_provisions_high"><![CDATA[Remember don't eat too much~]]></entry>
    <entry id="mikoF+str_bark_provisions_high"><![CDATA[Full strength comes with a full stomach~]]></entry>
    <entry id="mikoF+str_bark_provisions_high"><![CDATA[*Burp*~Can't eat anymore.]]></entry>
	
	<!-- <扎营友谊聊天(扎营收尾时)>// -->
    <entry id="mikoF+str_bark_companionship"><![CDATA[You want to hold my tail? I permit you this time~]]></entry>
    <entry id="mikoF+str_bark_companionship"><![CDATA[Want touch my ears? Okay~if it makes you happy.]]></entry>
    <entry id="mikoF+str_bark_companionship"><![CDATA[Ahh~ wish peaceful days come soon.]]></entry>

	
	<!-- <以下为COM相关机制新增台词>// -->
	<!-- <无尽本：刷新波次>// -->
    <entry id="mikoF+str_wave_spawn_mash"><![CDATA[Enemies appear, don't hold back！]]></entry>
    <entry id="mikoF+str_wave_spawn_mash"><![CDATA[Those monsters seem to came from those shards？]]></entry>
	<!-- <无尽本：抵达房间>// -->
    <entry id="mikoF+str_wave_curio_room"><![CDATA[Surrounding space seems calmed down a little.]]></entry>
	<!-- <无尽本：时空转移：荒野>// -->
    <entry id="mikoF+str_wave_dungeon_weald"><![CDATA[This isn't real, these dirt don't smell like dirt……]]></entry>
	<!-- <无尽本：时空转移：兽窟>// -->
    <entry id="mikoF+str_wave_dungeon_warrens"><![CDATA[Here is where pork piles……]]></entry>
	<!-- <无尽本：时空转移：遗迹>// -->
    <entry id="mikoF+str_wave_dungeon_crypts"><![CDATA[No matter what, here is still old and weird.]]></entry>
	<!-- <无尽本：时空转移：海湾>// -->
    <entry id="mikoF+str_wave_dungeon_cove"><![CDATA[The fishmen again, smells the same too.]]></entry>
	<!-- <无尽本：时空转移：极暗地牢>// -->
    <entry id="mikoF+str_wave_dungeon_darkestdungeon"><![CDATA[Back to this place again……]]></entry>
    <entry id="mikoF+str_wave_dungeon_darkestdungeon"><![CDATA[*Triggers old memories*……]]></entry>
	<!-- <无尽本：时空转移：小镇>// -->
    <entry id="mikoF+str_wave_dungeon_town"><![CDATA[Is is illusion again？Eh……]]></entry>
	<!-- <无尽本：副本开始>// -->
    <entry id="mikoF+str_wave_dungeon_farm"><![CDATA[So those shiny things came from here~？]]></entry>
    <entry id="mikoF+str_wave_dungeon_farm"><![CDATA[Those shiny crystals seem to possess mysterious power.]]></entry>
	<!-- <无尽本：农场主收割：英雄已装备米尔德里德的坠饰>// -->
    <entry id="mikoF+str_boss_miller_sadness"><![CDATA[Gods will show you mercy……Poor guy.]]></entry>
    <entry id="mikoF+str_boss_miller_sadness"><![CDATA[Sleep well……Along with your memories.]]></entry>

	


	
	
	<!-- <美德折磨相关>// -->
	
	<!-- <第1个自定义美德/折磨的骚话>// -->
	
	<entry id="str_virtue_name_mikoF_Virtue"><![CDATA[Hopeful]]></entry>
	
	<!-- <进入美德时所说的话>// -->
	<entry id="str_virtued_mikoF_Virtue"><![CDATA[With the guidance of gods, this fight is win for sure！]]></entry>
	
	<!-- <友军buff>// -->
    <entry id="mikoF+str_buff_party_mikoF_Virtue"><![CDATA[*Strange spell*]]></entry>	
	
	<!-- <（必要）回合开始骚话>// -->
	<entry id="mikoF+str_bark_stress_mikoF_Virtue"><![CDATA[Even in this darkness exists light.]]></entry>
	<entry id="mikoF+str_bark_stress_mikoF_Virtue"><![CDATA[A quick end, no need to let them feel unnecessary pain.]]></entry>
	<entry id="mikoF+str_bark_stress_mikoF_Virtue"><![CDATA[Lord Inari, please except these poor souls.]]></entry>
	
	
	<entry id="mikoF+str_heal_self_mikoF_Virtue"><![CDATA[*Bell chime*]]></entry>
	<entry id="mikoF+str_stress_heal_self_mikoF_Virtue"><![CDATA[These child's play is useless now！]]></entry>
    <entry id="mikoF+str_stress_heal_party_mikoF_Virtue"><![CDATA[No need to fear the illusion！]]></entry>
	
	<!-- <第2个自定义美德/折磨的骚话>// -->
	
	<entry id="str_affliction_name_mikoF_Affliction"><![CDATA[Fearful]]></entry>
	
	<!-- <进入折磨时所说的话>// -->
	<entry id="str_afflicted_mikoF_Affliction"><![CDATA[Ahh！！！G Get away from me！！]]></entry>
	
	
	<!-- <（必要）回合开始骚话>// -->
	<entry id="mikoF+str_bark_stress_mikoF_Affliction"><![CDATA[*Sob*……]]></entry>
	<entry id="mikoF+str_bark_stress_mikoF_Affliction"><![CDATA[*Crying while holding head*]]></entry>
	<entry id="mikoF+str_bark_stress_mikoF_Affliction"><![CDATA[*Quietly weeping*]]></entry>
	<entry id="mikoF+str_bark_stress_mikoF_Affliction"><![CDATA[*Curling up*]]></entry>



    <entry id="mikoF+str_stress_heal_party_mikoF_Affliction"><![CDATA[What?！Who's there?！]]></entry>
    <entry id="mikoF+str_buff_random_party_member_mikoF_Affliction"><![CDATA[*Hiding behind*]]></entry>
    <entry id="mikoF+str_heal_self_mikoF_Affliction"><![CDATA[Yes……yes……that'll do……]]></entry>	
	
	
	<!-- <营地时的骚话>// -->
	<entry id="mikoF+str_bark_stress_camp_mikoF_Virtue"><![CDATA[I can feel the exit is really close！]]></entry>
	<entry id="mikoF+str_bark_stress_camp_mikoF_Affliction"><![CDATA[Lord Inari……can we really come back alive?……]]></entry>
	
	<!-- <休息>// -->
	<entry id="mikoF+str_bark_rest"><![CDATA[*Yawn*, it's time to rest.]]></entry>
    <entry id="mikoF+str_bark_rest"><![CDATA[Good night, I'm holding my tail to sleep~*Yawn*]]></entry>

  </language>
</root>

