Controls ================= Keyboard ----------------- W,A,S,D - Movement Left Click - Light Attack/Recover C + Left Click - Attack Shift Right Click - Grab Middle Click - Heavy Attack - Hold down for charge attack(can be done almost anytime) C - Pin/Inspect/Enter Doors F (Right Bumper) - Change Grab Style Space - Block/Lift/Release/Irish Whip/Climb Rope/Tag C + Space - Mode Shift V - Change Focus To Nearest Enemy B - Change Focus To Nearest Ally JoyStick (XBox Controller) ----------------- Left Stick - Movement A Button - Light Attack/Recover Left Bumper + A Button - Attack Shift Y Button - Grab X Button - Heavy Attack - Hold down for charge attack(can be done almost anytime) Left Bumper - Pin/Inspect/Enter Doors Right Bumper - Change Grab Style B Button - Block/Lift/Release/Irish Whip/Climb Rope/Tag Left Bumper + B Button - Mode Shift Right Trigger - Change Focus To Nearest Enemy Left Trigger - Change Focus To Nearest Ally More controls can be seen and set in the options menu. While spectating, pushing the n/m keys will allow you to switch the character you're focusing on. Stunning and Recovery ================= While being grabbed, down, or stunned, you must press the strike button to recover. The length of the stun varies with the blue bar. While pinned, the white bar is taken into account. Grabbing ================= To grab an opponent, you must either stun them by striking, or block and then press grab just as an attack hits your character. From there, you can perform a throw based on your chosen style, or knee strike them. The success rate of throws vary based on the blue bar of your opponent, and the innate grab style of your chosen character. Characters will always start a match with their innate style. Using a style other than your innate style will result in a lower uscces rate. Throw Types ================ Power - These moves cause a ton of damage and casuse a considerable amount of stun, but are very easy to escape. Chose wisely when to use them. Throwing - These moves are great for decreasing your opponents stamina. Decent success rate, and can allow for some good follow-ups. Acrobat - These moves stun more the faster the character is, when compared to the opponent. These moves have high success rate, but failing them will cause a pretty harsh punishment. Stats =============== Endurance - How much punishment the character can take (white bar) Power - How much damage the charcater dishes out across the board Speed - How fast the character moves Recovery - Effects the recovery speed of the white and blue bar Horniness - Effects the damage output of sexual grabs and the duration of the critical state Submsission Skiil - The effectiveness of sumbissions and how well they resist submissions Criticals ================= Taking damage may result in a critical. When this happens, the screen will shake and the struck characters breasts will become exposed. While in this state, the character will take more damage from all attacks, and be much less inclined to escape from grabs. The duration of this is longer the higher the characters horny stat is. Gimmick Moves and Gimmick Challenges ==================================== Lastly, I've added a small feature to enrich the gameplay just a little more. Going forward, there will now be characters with "special" moves attached to them. These moves as I've suggested are gimmicky, and really just for a bit of extra amusement. There is now an option to enable theses challenges on the right side of the screen. When this option is enabled, and you fight a character that has one of these gimmick techniques, they will use the ability during the match. If you beat them, you will unlock that ability to be selected for any character to use. These characters will only ever be either "limited" or "one time only" characters. Gimmick moves are performed by pressing the grab button and heavy atack button together.