"VertexLitGeneric"
{
   "$basetexture"         "models/mark2580/gtav/electrical/prop_base_black_02"
   "$bumpmap"             "dev/bump_normal"


   "$phongexponenttexture" "models/mark2580/gtav/shared/green"
   "$lightwarptexture"     "models/mark2580/gtav/shared/lightwarp_metallic"   
	
	$phong "1"
	$phongboost "2"
	$phongfresnelranges "[0.3 0.75 1.00]"
	$phongalbedotint "1"
	$phongexponent       0
	
	$envmap "env_cubemap"
	$envmaptint "[0.2 0.2 0.2]"
	$normalmapalphaenvmapmask 1
	$envmapfresnel 1
	
		"$detail"                   "models/mark2580/gtav/shared/detail_metal_01"
	    "$detailblendfactor"        "0.3"
	    "$detailscale"              "1"
		"$detailblendmode"          "0"
}
