"LightmappedGeneric"
{
	"$basetexture"              "mark2580\gtav\shells\gz_v_fa_tiles03"
    "$bumpmap"                  "mark2580\gtav\shells\gz_v_fa_tiles03_n"

	"$surfaceprop"              "tile"

$envmap env_cubemap
$normalmapalphaenvmapmask "1"
$envmapsaturation "1"
$envmapcontrast "1"
$envmaptint "[0.8 0.8 0.8]"
}
