"VertexLitGeneric"
{
	"$basetexture" "mark2580\gtav\shells\gz_v_mo_wood01"
  	"$bumpmap"     "mark2580\gtav\shells\gz_v_mo_wood01_n"


    "$detail"                   "models\mark2580\gtav\shared\env_woodgrain"
	"$detailscale"              "6"
	"$detailblendfactor"        "0.5"
	"$detailblendmode"          "0" 
	

	"$envmap"                   "env_cubemap"
	"$normalmapalphaenvmapmask" "1"
	"$envmapcontrast"           "1"
	"$envmapsaturation"         "1"
	"$envmaptint"               "[ .15 .15 .15 ]"

    $phongexponenttexture "models\mark2580\gtav\shared\green"
    $lightwarptexture     "models\mark2580\gtav\shared\lightwarp_metallic" 	
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "25"	
	$phongalbedotint 1
	$phongboost 1	
} 








