"LightmappedGeneric"
{
	"$basetexture"              "mark2580\gtav\shells\os_v_fa_lino01"
    "$bumpmap"                  "mark2580\gtav\shells\os_v_fa_lino01_n"

 //   "$detail"             "models\mark2580\gtav\shared\bs_wallswht"
	"$detailscale"        "20"
	"$detailblendfactor"  "0.5"
	"$detailblendmode"    "0"	
	
	"$surfaceprop"              "tile"

$envmap env_cubemap
$normalmapalphaenvmapmask "1"
$envmapsaturation "1"
$envmapcontrast "1"
$envmaptint "[0.4 0.4 0.4]"
}
