"VertexLitGeneric"
{
   "$basetexture"         "models/mark2580/gtav/fabric/gz_v_mo_curtains"
   
		"$detail"                   "models/mark2580/gtav/shared/detail_cloth_b2s"
	    "$detailblendfactor"        "0.4"
	    "$detailscale"              "18"
		"$detailblendmode"          "0"
		
		$nocull 0
}
