"VertexLitGeneric"
{
	"$basetexture" "models\mark2580\gtav\electrical\gz_v_fa_ventheater"
	"$bumpmap"     "models\mark2580\gtav\electrical\gz_v_fa_ventheater_n"

    $phongexponenttexture "models\mark2580\gtav\shared\green"		
    $lightwarptexture     "models\mark2580\gtav\shared\lightwarp_metallic" 	
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "50"	
	$phongalbedotint 1
	$phongboost 1
	
	"$detail"                   "models\mark2580\gtav\shared\detail_metal_001"
	"$detailblendfactor"        "0.5"
	"$detailscale"              "5"
	"$detailblendmode"          "0"
} 








