"VertexLitGeneric"
{
	"$basetexture" "models\mark2580\gtav\bathroom\gz_v_tp_shower02"
  	"$bumpmap"     "dev/bump_normal"

    $phongexponenttexture "models\mark2580\gtav\shared\green"		
	
	$phong 1
	$phongfresnelranges "[0.8 0.55 0.25]"
	$phongexponent "15"	
	$phongalbedotint 1
	$phongboost 1
	
	$rimlight               1
	$rimlightexponent       1
	$rimlightboost          1
} 








