jts16b - Arcade compatible hardware for Pocket FPGA
Developed by JOTEGO - https://patreon.com/jotego

The following arcade titles are compatible with this core. Generate
the required .rom file using the mra tool (read below).
Place the *.rom files in Assets/jts16b/common

Action Fighter (System 16B, unprotected, analog controls) --> afightere.rom
Action Fighter (System 16B, FD1089B 317-unknown, analog controls) --> afighterf.rom
Action Fighter (System 16B, FD1089B 317-unknown) --> afighterg.rom
Action Fighter (System 16B, FD1089A 317-0018) --> afighterh.rom
Alien Syndrome (set 4, System 16B, unprotected) --> aliensyn.rom
Alien Syndrome (set 3, System 16B, FD1089A 317-0033) --> aliensyn3.rom
Alien Syndrome (set 7, System 16B, MC-8123B 317-00xx) --> aliensyn7.rom
Alien Syndrome (set 6, Japan, new, System 16B, FD1089A 317-0033) --> aliensynj.rom
Altered Beast (set 8) (8751 317-0078) --> altbeast.rom
Altered Beast (set 2) (MC-8123B 317-0066) --> altbeast2.rom
Altered Beast (set 4) (MC-8123B 317-0066) --> altbeast4.rom
Altered Beast (set 5) (FD1094 317-0069) --> altbeast5.rom
Altered Beast (set 6) (8751 317-0076) --> altbeast6.rom
Juuouki (set 7, Japan) (8751 317-0077) --> altbeastj.rom
Juuouki (set 1, Japan) (FD1094 317-0065) --> altbeastj1.rom
Juuouki (set 3, Japan) (FD1094 317-0068) --> altbeastj3.rom
Aurail (set 3, US) (unprotected) --> aurail.rom
Aurail (set 2, World) (FD1089B 317-0168) --> aurail1.rom
Aurail (set 1, Japan) (FD1089A 317-0167) --> aurailj.rom
Bay Route (set 3, World) (FD1094 317-0116) --> bayroute.rom
Bay Route (set 1, US) (unprotected) --> bayroute1.rom
Bay Route (set 2, Japan) (FD1094 317-0115) --> bayroutej.rom
Bullet (FD1094 317-0041) --> bullet.rom
Center Court (World, 4 Players, prototype) (MC-8123B) --> cencourt.rom
Cotton (set 4, World) (FD1094 317-0181a) --> cotton.rom
Cotton (set 2, Japan, Rev B) (FD1094 317-0179b) --> cottonj.rom
Cotton (set 1, Japan, Rev A) (FD1094 317-0179a) --> cottonja.rom
Cotton (set 3, US) (FD1094 317-0180) --> cottonu.rom
Dynamite Dux (set 3, World) (FD1094 317-0096) --> ddux.rom
Dynamite Dux (set 1, World) (8751 317-0095) --> ddux1.rom
Dynamite Dux (set 2, Japan) (FD1094 317-0094) --> dduxj.rom
Defense (System 16B, FD1089A 317-0028) --> defense.rom
Dunk Shot (Rev C, FD1089A 317-0022) --> dunkshot.rom
Dunk Shot (Rev A, FD1089A 317-0022) --> dunkshota.rom
Dunk Shot (FD1089A 317-0022) --> dunkshoto.rom
Cyber Police ESWAT (set 4, World) (FD1094 317-0130) --> eswat.rom
Cyber Police ESWAT (set 2, Japan) (FD1094 317-0128) --> eswatj.rom
Cyber Police ESWAT (set 1, Japan) (FD1094 317-0131) --> eswatj1.rom
Cyber Police ESWAT (set 3, US) (FD1094 317-0129) --> eswatu.rom
Excite League (FD1094 317-0079) --> exctleag.rom
Fantasy Zone II - The Tears of Opa-Opa (System 16C version) --> fantzn2x.rom
Fantasy Zone II - The Tears of Opa-Opa (System 16C version, prototype) --> fantzn2xp.rom
Flash Point (set 2, Japan) (FD1094 317-0127A) --> fpoint.rom
Flash Point (set 1, Japan) (FD1094 317-0127A) --> fpoint1.rom
Golden Axe (set 6, US) (8751 317-123A) --> goldnaxe.rom
Golden Axe (set 1, World) (FD1094 317-0110) --> goldnaxe1.rom
Golden Axe (set 2, US) (8751 317-0112) --> goldnaxe2.rom
Golden Axe (set 3, World) (FD1094 317-0120) --> goldnaxe3.rom
Golden Axe (set 4, Japan) (FD1094 317-0121) --> goldnaxej.rom
Golden Axe (set 5, US) (FD1094 317-0122) --> goldnaxeu.rom
MVP (set 2, US) (FD1094 317-0143) --> mvp.rom
MVP (set 1, Japan) (FD1094 317-0142) --> mvpj.rom
Passing Shot (World, 2 Players) (FD1094 317-0080) --> passsht.rom
Passing Shot (World, 4 Players) (FD1094 317-0074) --> passshta.rom
Passing Shot (Japan, 4 Players) (FD1094 317-0070) --> passshtj.rom
Riot City (Japan) --> riotcity.rom
RyuKyu (Rev A, Japan) (FD1094 317-5023A) --> ryukyu.rom
RyuKyu (Japan) (FD1094 317-5023) --> ryukyua.rom
SDI - Strategic Defense Initiative (System 16B, FD1089A 317-0028) --> sdib.rom
Shinobi (set 2, System 16B) (FD1094 317-0049) --> shinobi2.rom
Shinobi (set 3, System 16B) (MC-8123B 317-0054) --> shinobi3.rom
Shinobi (set 4, System 16B) (MC-8123B 317-0054) --> shinobi4.rom
Shinobi (set 5, System 16B) (unprotected) --> shinobi5.rom
Shinobi (set 6, System 16B) (unprotected) --> shinobi6.rom
Sukeban Jansi Ryuko (set 2, System 16B, FD1089B 317-5021) --> sjryuko.rom
Sonic Boom (FD1094 317-0053) --> sonicbom.rom
Super League (FD1094 317-0045) --> suprleag.rom
Tetris (set 1, Japan, System 16B) (FD1094 317-0091) --> tetris1.rom
Tetris (set 2, Japan, System 16B) (FD1094 317-0092) --> tetris2.rom
Time Scanner (set 2, System 16B) --> timescan.rom
Time Scanner (set 3, Japan, System 16B) (FD1089B 317-0024) --> timescan3.rom
Toryumon --> toryumon.rom
Tough Turf (set 1, US) (8751 317-0099) --> tturfu.rom
Wonder Boy III - Monster Lair (set 6, World, System 16B) (8751 317-0098) --> wb3.rom
Wonder Boy III - Monster Lair (set 2, Japan, System 16B) (FD1094 317-0085) --> wb32.rom
Wonder Boy III - Monster Lair (set 3, World, System 16B) (FD1094 317-0089) --> wb33.rom
Wonder Boy III - Monster Lair (set 4, Japan, System 16B) (FD1094 317-0087) --> wb34.rom
Wrestle War (set 3, World) (8751 317-0103) --> wrestwar.rom
Wrestle War (set 1, Japan) (FD1094 317-0090) --> wrestwar1.rom
Wrestle War (set 2, World) (FD1094 317-0102) --> wrestwar2.rom


These files are generated using the mra tool in:
https://github.com/sebdel/mra-tools-c/tree/master/release

Boogermann's ORCA tool can also be used to generate the files:
https://github.com/opengateware/tools-orca

Check out the short tutorial in:
https://github.com/jotego/jtbin/wiki/Analogue-Pocket-Cores

DISCLAIMER: This PocketFPGA core is licensed to be used only
with legally owned dumps of videogame data. It is also licensed
to be used with freeware (homebrew) compatible with the platform.
