txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

moving_icon_start
	cameraOffset y -0.13 z -0.17
	action "Icon_Idle"
moving_icon_end

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "FixitPlayerAbility"
Ability "ImmuneToFire"
Ability "ToxicResistant"
Ability "ImmuneToToxic"
Ability "ImmuneToMinifigAttacks"
Ability "ImmuneToLightningElectricity"
Ability "InteractWithCrackedLEGODefault"
Ability "Super_Strength"
Ability "LungeBackFlip"
Ability "AtlasDodge"
Ability "DefaultInvisibility"
Ability "Wall_Jump"
Ability "High_Jump"
Ability "Regeneration"
Ability "SpidermanMMExplosionAttack"
Ability "Twirl"
Ability "DefaultShootRunning" ( default_flags=< #has_param2, #shoot_has_param1, #shoot_has_param2 > )
Ability "VenomWebSwing"
Ability "DangerSenseVenomStone"
Ability "ICanDoVentAccess"
Ability "SpiderClimbing"
Ability "HyperJumpVenomStone"
Ability "AffectedByFirePhobiaArea"
Ability "Regeneration"
Ability "ImmuneToToxic"
Ability "CanUseDualGrapples"
Ability "ToxicResistant"
ability "BlackWebGrab"
Ability "WalkOnTightRope"
Ability "TightRopeCreate"
ability "Type_Agility"
ability "Type_Spider"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = -0.04, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
Ability "AddMaskWhenUnderWater"
//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
ability "ATTRIBUTE_TARGET"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "WebBolt"
special_bolt_type "WebBolt"
has_whip tex="8_LEGOWhiteRope3D"

Grapple_Gun_Locator = 0
Grapple_Gun_Locator_2 = 1
//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------

sfx_Hurt   "VO_GenericMaleA_Pain"
sfx_Die    "VO_GenericMaleA_Death"
sfx_Doomed "VO_GenericMaleA_Death"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------


vfxlevel_override "VFX_Spiderman"
vfxlevel_override "VFX_SpiderMan_MM" EXTRA_SLOT1
vfxlevel_override "VFX_WebSwing" EXTRA_SLOT2

Ability "VFXFlag_WebWhite"
Ability "Streaks_Spiderman_White"
Ability "RopeColour_White"

///	Per-Char Streaks  ///

	StreakInitializationData
		Life 1.0
		WidthScale 1.0
		MaterialScene  "VFX_SpiderMan"
		MaterialSpecial "vSpidey_STREAK_Noir_Ob1"
	EndStreakData